17% is pretty darn low??
Thank God Supercell ignores this section
Printable View
Please refrain from bringing statistics or facts to this section of the forum. Instead, please show general outrage at any of the following. Matchmaking, engineering, people who miss on any dips, people who are not 6 packing every war, or anyone who disagrees with you.
You may substitute contempt for outrage on the last three.
SC probably uses this section for entertainment purposes.
Bit of context goes a long way.
17% compared to the 5-6% it was on max th11 anti-3s in last season’s NDL?
Yes, HUGE increase.
However, when people throw around stupid allegations along the lines of:
‘Game broken, easy mode, auto 3*, perfect draw’
Then yes, 17% is very low, don’t you think?
I agree with this. And wasn’t saying it has not gotten Easier. SC has reduced the effectiveness of a major defense. I am just not seeing the majority of bases at th 10 or 11 getting 3 starred by the average attacker.
I think making the game somewhat easier at higher levels is a positive for long term success.
Our number 8 did not get threed, oddly enough, it was one of the two left, for whatever reason. They certainly had the skill to do it, just chose not to and looted with attacks. Also didn’t use 2 as I mentioned. Like I said think they just felt sorry for us and didn’t finish the last two bases or the guy didn’t need loot.
I’ll agree the three percentage rate was low previously, but with poor layout you could still three star maxed th11. That stupid base with the eagle and airs defenses to one side that could always be threed by dragons Comes to mind. We threed that one anytime it came up.
An average clan and an average skilled player has a shot of getting three now. Again with 50/50 heros.
In our current war I just 3D a base that didn’t have 3 maxed archer towers or air defenses. Other than that fully maxed. Had my king, queen 5 bowlers and 3 witches left. That’s stupid.
I’m also assuming based on most of the profiles I’m seeing that you all don’t have 50/50 heros. It’s a very different game at 50/50.
Yes it did happen. We had a very nice visit. Brought a 50/50/20 with max camps for the visit. Dude is without a doubt a solid attacker and seemed very nice in clan. To be fair bringing a pre-cooked army even with newly maxed camps and heroes puts you at a disadvantage as opposed to being able to cook for a base. There were several high 2 star attacks on my multifernos farming bases.
well, there were more attacks over night and seems and looks like the % is dropping. now it's down to a 15% rate and mind you, these are mostly casual bases being hit by casual attacks with 40/40/20 or better king/queen heroes...
i think that's about where it should be when not involving anti 3s and designs meant to prevent 3 stars
yes yes yes, it's great. makes the game more entertaining and rewarding for casuals while not putting defenses in a completely broken place. Now wars are nail biting, who is going to get that th11 3 star
It is true that max bases with skilled attackers will be a real threat for a 3 on a max base. The calculus is now do you send your TH11 down into the 10s for 3 or save them for a chance at a 3 on a top 11. I think wars are going to be more interesting and much more likely to be decided by the most skilled attackers.