Please come to my clan and repeat this Christmas miracle on one of our actually maxed TH11.
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OP you need to give the update some time ! And there is a thread for feedback already.....
Am in C2 on my max TH9 mini and just did an attack up on a max TH10 with hogs and AQ walk. Of course it was not a three star, but is was fun to watch my AQ not melt right away from an xbow and inferno stream. Also moving hogs through the base was sweet. There is going to be a lot of whining from the TH10 camp about not being invincible any longer to TH9 attacks. As a max TH9 this is going to be fun, on my max TH11 I think even more fun.
The only thing I have realised through the general reaction here in forums is that ppl aren’t even aware how resistant they are to changes .. there has been a huge cry for buffing offense specially at th10 for quite sometime now .. I agree some changes implemented in the update looks radical but at least let’s give it some time .. I personally prefer steps taken to actually address the important issues in the game even if it turns out to be not what it was intended for and hence reversed rather than plain straightout indifference to the voice of the community and continue more of the same ..
Agreed about 50% heal rate but I'm sure sc thought about that too and gave us this update after sufficient discussion and testing so let's just see how it goes for a few weeks and then Come here to complain :)
It’s not hard. Level 46 aq max warden attack into offset eagle. Once they walk a quarter of the base level 45 bk giants and some arch go down other side. Loons toncore with infernos xbows. Used 1 rage for loons and 4 for aq. Didn’t use my cc rage.
I get that it’s for a particular design but before I would never have hit that base because the infernos would ruin my walk.
I did have to prematurely use my warden ability because infernos targeted healers and they got low on health before I dropped the loons so there’s that...
Just put infernos to single, and it will stop any 3 queen walk/charge