ok, so i thought of this new barrack called "tavern" which basically houses crooks and mercenaries. you can train these mercenaries for the price of gold rather than paying elixir. the trained mercenaries will stay at their own army camp called "hideout". here are my troop ideas for the tavern.
dark knight: corrupt knights covered in black armor. these knights wield sharp swords and are more powerful than barbarians
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hitpoints: 100
damage:30
favorite: any
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sharp shooter: men armed with powerful rifles. these men can shoot much farther and are stronger than archers
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hitpoints:80
damage: 25
favorite: any
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destroyer: red goblins armed with powerful explosives. these goblins lob bombs that cause splash damage at enemy troops when attacking or defending
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hitpoints: 50
damage:30
favorite: troops
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scorcher: these men will set enemy bases to fire! they throw fire bottles over walls and cause 2x damage to all buildings except defenses
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hitpoints:120
damage:60
favorite: any
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assassin: hooded crooks who are invisible upon deployment. they are visible when they are physically attacking buildings/troops. they are invisible again when running or when theyre inactive
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hitpoints:75
damage:35
favorite : any
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pirate: these thugs from the sea love stealing loot as much as goblins do! pirates are stronger than goblins
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hitpoints:90
damage:35
favorite: resources
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sorcerer: these evil wizards can revive dead troops on the battlefield. they are useful when defending if you have troops in your clan castle that can fight. he may also attack!
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hitpoints:500
damage:100
favorite:troops
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berserker: the rulers of the land. these big men wield big axes used for destroying anything in their path.
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hitpoints:3250
damage:950
favorite:defenses
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these are all the troops that i can think of at the moment. i hope you liked them. please share your opinions and tell me what you like! thanks! :)

