Quote:
If a revenge does not take place within the time period allowed, the attacker would win by default. Yes, just like you may attack or revenge people in any order now, those same options would be allowed. In this example, the original attack would not count toward the war tally.
These are good thoughts. They should be discussed.
This just feels like serious clans would start playing like champion league players. The key seems to be attack as often as you can and do as much as possible to prevent yourselves from being attacked. I feel like that could pose real problems.