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New Spell - Alchemy
I thought this would be a pretty cool idea to have in game and would throw a massive curve ball to the way we do our clash attacks and deffences. I made this All by myself, everything here is original ( even the names )
A spell that when used turns deffences against the allied deffences ( against eachother ) and/or troops in the clan castle!
Of course this spell wouldnt be cheap, it would only last a limited amount of time and only affects a limited range and/or up to so many deffence overrides ( Lvl 1 - one Deffence ~ Lvl 2 - two Deffences etc. )
---Statistics --- ( Can be changed )
Lvl 1
Affect time: 10 sec
Deffence Override: 1
Cost: 25 K Gold
Damage type: Area Splash
Time to create: 45 Min
Targets: Ground and Air
This spell came from the torn page of Hagasuki's Wrath, the forbiden book of the underworld..
Cast this spell to take control of the enemys forces and use them to your advantage.
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Lvl 2
Affect time: 10 + 3 sec
Deffence override: 1 + 1
Cost: 30 K Gold
Damage type: Area Splash
Time to create: 45 Min
Targets: Ground and Air
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Lvl 3
Affect time: 13 + 3 sec
Deffence override: 2 + 2
Cost: 32 K Gold
Damage type: Area Splash
Time to create: 45 Min
Targets: Ground and Air
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Lvl 4
Affect time: 16 + 4 sec
Deffence override: Any in range
Cost: 40 K Gold
Damage type: Area Splash
Time to create: 45 Min
Targets: Ground and Air
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If you have ideas to improve the statisics for this spell, email me at - Kyisvujanic@hotmail.com
Show some support and comment what you think and hopefully this idea can be implemented into Clash of Clans
~ By Kyis ( Zerorivalry )
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AMAZING IDEA BRO! you have clearly given this some thought and it seems like it would be killer in game!! its all balanced out and not too over powered, Just simply Amazing.. :D
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Great Idea.
This is a great idea, Kyis! I hope this is noticed and taken into consideration. :D
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I don't really understand how the name fits its use.
How big is the range for level 4?
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Its a nice idea, although the "original" part is somewhat a lie as i posted a spell of such kind(name is different though,
as i dont see how "alchemy" is in any way related to the spell effect) three days ago.
Also mate,
dont you think the "affect time" gets too op?
imagine someone using 5 of these spells on a th10 with inferno towers, you'll destroy the whole base with just spells, not to mention it would affect all buildings at range, once maxed.