Nice idea, it would be cool if the mutation happened randomly andyou have no control of what will happen
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Nice idea, it would be cool if the mutation happened randomly andyou have no control of what will happen
This could never be an update, it would be to game changing.
Maybe it would be playable if it was in the game when the game was introduced.
But adding it this far in, especially with some of the extremely over powered mutations seems ridiculous.
It just seems like defence will have little choice but to automatically loose haha.
High end gaming would be ruined harder than when Hogs got updated, or when witches came out (and before they got nerfed).
lol yeah im not planning on doing any major updates any time soon
Surely with this update they would add stronger defenses and it will be game changing but in a good way. People would almost never get bored of trying new attack strategies because there would be A LOT of combos you could choose from. By the way witch mutations did you not like? They are all examples and basically just to show people a idea of what would happen and some ideas for supercell
Well if you already realise how game changing it would be, and how strong defences would have to be added.
Then the particular mutations I don't like are.
Goblin option 1
Healer option 2 (you realise losing 1/4 of it's hp to throw the rage spell will never kill it?)
Wizard option 1, Wizards are already damn strong.
Wall breaker option 1 seemed slightly silly and kind of reduces the strategy of the game (e,g) laying giants first so that wall breakers don't get killed instantly.
Wall breaker option 2 seems slightly to good as it sounds like you're just improving the damage and splash radius
Dragon option 1 is just basically a witch upon death.
Dragon option 2 could possibly just destroy High trophy games.
Balloon option 1, just seems like a witch that spawns wall breakers.
Balloon option 2, is literally just a higher HP current balloon.
Minions option 1, would be incredibly over powered.
Hog rider option 1, seems over powered. But the longer I think about it, the worse than normal hog riders it seems.
Golem option 1, is literally just a golem..
Golem option 2 seems....stupid
Witch option 1 seems possibly the most overpowered.
DUDE!!!!!! this is way to much information....
This will complicate the game too much..... and it might ruin the game......
But hey maybe it might be better.... Thanks for putting so much effort into this and think about improving this awesome game we all love :cool::D:rolleyes: