I laugh at the one to speed up jam maker. Most of the time you still can’t get 1 jar done. My second is speed up trees or bushes 10%.
Printable View
I laugh at the one to speed up jam maker. Most of the time you still can’t get 1 jar done. My second is speed up trees or bushes 10%.
You are not really understanding the boosters, then.
if you have jam on, it speeds up that jam. If you have several production slots, then all jams are boosted. If the booster ends, all jams in on machine are boosted, so it is good beyond its timer.
same goes for tree booster
Yes, I do understand how they work. Jam is still agonizingly slow when I am looking at a couple of jam boats and then the town. :smirk: I’m glad you posted your comment as I’m sure there are players that didn’t realize just how much the boosters do. Have a great day.
Agreed, 10% speed on bushes is like huffing and puffing on the wet paint we are watching dry.
The 40% jam booster is better, if you are young and healthy and live long and prosper, you might even make one strawberry jam before your boat comes.
Ok 10% may not seem like much, but it is better than nothing. If you do not like the booster you get - TRASH IT! It is always an option.
Maybe the next time your boss wants to give you a 10% raise, you can turn that down to because you would rather have more.
I balance cost of diamonds to store booster against usefulness. Yes I have refused raises and held out for more. Lol I got what I wanted everytime. XD One must always know their own value in any negotiation. Have a great day!
since when? that doesn't make any sense to me. the way machines work, they are actively producing one item, and then you can put other things in queue, to produce AFTER that item is complete. machines only make one thing at a time. it does not make sense that a booster would affect the production time for something that is not yet being produced, because it is in queue to be produced AFTER the thing that is being produced is finished. if that were to be true, then when they are in queue, why wouldn't those items also decrease in time, for the fact they've been in queue. does not compute.
i did search to find some corroboration of what you propose, but i cannot find anything. that would indeed change how i understand boosters, but i don't think that's how it works.
Shady, I have found what Wussypuss said to be true. I have had a card expire, and items that were in the original queue still showed the sped up time. I’m not sure it goes beyond the number of slots that you have. So for example on the Candy machine I have 9 slots for production. I have activated a card, and filled all 9 slots with lollipops and chocolate bars. Each shows the sped up time. But if I go back to add additional product, it showed the regular production time. I think I see an experiment in the works. :)
Well, I have a crop booster for 8 hours... I can try and document it after I finish my current task.