I know most clans set archers as the default donation. But... what about giants. Granted they're slower but they have a ton of hps. They can be a real pest on defense.
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I know most clans set archers as the default donation. But... what about giants. Granted they're slower but they have a ton of hps. They can be a real pest on defense.
hmmm naaah
slow
single target
only a few of them
Minions and archers are a nice mix in the cc
I usually request archers wizards or dragons. Level 4+ minions are always welcome as well.
witches are still good on defense i think. makes it a problem for attacker if you can keep witch alive. they keep having to kill skelys. minions are good with archers too. wizards are awesome also
Probably wizard, as they can do splash, ranged and low housing space
Giants are horrible on Defense.
1) Giants are slow, especially when so many other units are faster
2) Only five of them means minimal damage. 5 archers do more damage than one giant
3) HPs aren't an advantage on defense because you need to kill units faster. They can be overwhelmed by small units.
4) They can't attack air.
Giants are designed as an offensive unit with a specific purpose, to attack defenses and be a meat shield to protect the smaller units. There are no buildings to attack on defense and being a meatshield is pointless if you only get 4-6 of them and they do so little damage. Archers are more versatile and everyone has them so they are easy to make as the default. As a playing community most people can agree. My clan has a "respect the request" policy so if someone wants giants they get giants but otherwise if they don't request something they will probably get archers and be very happy.
Best are wizards or minions
Wizards for sure. Drag gets honorable mention
Archers are dirt cheap :) Or goblins hehe.
The cheapest things go down the best IMHO, as well they have 'good' statistics. I like Wizards as they Slaughter troops quickly & efficiently, my hates in my CC are barbarians they are just a waste.