Originally Posted by twister
* Donating (or trading) resources or gems to (with) other players
* An exchange building to convert between elixir, gold, dark elixir, or gems
* Gem mines
* Assigning multiple builders to one build/upgrade
* Player search function
* Ability to change village name
* Resetting or restarting a specific village
* Active / Live "Online Status" examples: colored icons, on/off indicator, etc.
* Ability to filter matchmaking by resources or trophies available
* Capture live attackers and have them reassigned to your own clan castle or army camps or new structure
* Rate base feature
* Add other clan requirements to apply besides trophies, ex: Specific troop lvl, TH lvl, lab lvl, game level
* Indicate last online date
* Customizable clan flag
* Add ability to send short message to rejected applicants similar to when expelling
* Customize troop builds = to order, permanent production, saved queues, etc
* A large text area for clan rules that just the clan can see (separate from public clan description)
* Leader (and co-leaders if added) ability to delete messages in clan chat
* Increase text space on leader messages
* Queue troop donation notices when offline - display when back online or new interface to see info after
* Modify clan msg of player joining with who invited player: xx joined clan, invited by xx
* Separate tab in chat for troop requests
* Make the public clan description text area larger
* Add a League Chat area
* Ability to camouflage/purchase camouflage - (make AT appear as a barracks until within range)
* Ability to load current x-bow with elixer or dark elixir for extra bonus of some sort
* Stack def structures - AT's over walls, Teslas' on top of barracks (truly hidden), etc
* Upgrade to 2-story walls that HogRiders/Jump Spell can't penetrate (maybe limit #)
* Display both X-Bow range circles at once for planning - different color on inactive one
* Upgrade builders huts (we've ruled out multiple builders) but lvl 2 huts for a 5% time decrease?
* Wizard Laboratory to create/upgrade wizard projectiles/spells
* Queue upgrades/builds
* Modify clan castle - toggle defend/not defend (like heroes)
* Add a second laboratory or a second slot in current lab to do two researches at once
* Troop Armor Building. Research upgrades to troop armors/attack/speed, etc
* Show total training time left above barracks
* Show total elixir costs of troops sitting in Army Camps
* 5x or 10x button in troop training screens for faster queuing
* Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
* Modify healers to include healing air troops
* Troop carrier (trojan horse-like) it moves on it's own until damaged, then troops pop out
* Requests for all troop types to have a related hero
* Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
* Bonus/award if attacker skips your village - partial payment to you on match fee
* Revenge list indicate online/shielded or currently attackable without having to click each person's button
* Auto request CC troops in clan if you win a defense (Shield didn't activate, still attackable)
* Auto reset/repurchase traps if you win a defense (shield didn't activate, ie still attackable)
* On Offensive Battle Summary include resource cost of troops/spells used
* Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
* Keep replays through maintenance - increase from 4 to 6 or at least since last login
* Ability to transfer a revenge to a clan member
* Add a small chance to "Steal/Win/Replace" spells on an attack victory (suggest 3-star only)
* Ability to transfer a revenge to a public hitlist
* Ability to hide certain attacks in battle log
* Back button in matchmaking for accidental "Next" clicks - Perhaps cost double fee to return
* Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
* Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
* Control over production order: 5 spell spots, don't combine, allow: 1light, 1rage, 1light, 1heal, 1 light etc
* Show loot/trophies which were available on battle logs in addition to what was earned
* When revenge used - defense log includes original attack results (resources/trophies/%/stars)
* Modify Att/Def Won stat to include losses as well, example: Attacks: 38/12 Defenses: 3/12
* Add comma or space at thousands space in ALL places: Upgrade buttons, spell/troop buttons, shop, etc
* Add a setting to disable village animations to improve performance on older devices
* Add counter when all builders are busy to indicate when first one will be free
* Allow the iOS Device battery indicator icon to be displayed while in-game
* Add gem use confirmation on all functions
* Upgrade menu listing all things upgradable
* Swap buildings - drop one on the other, pop-up or double tap to swap if same size
* Ability to turn on all def building radius circles at once to check coverage
* Add clan rank to Clan Info Screen - Quicker to reference than scrolling to end of top 200 list
* Ability to turn on white buffer line's without moving building/decoration
* Botany Research - Ups spawn rate of obstacles and/or increase in chance/# of gems when removing
* Additional leaderboards based on TH level
* Add ability to play background music while in game natively
* Add push notification for Hero ready (healed/able to attack)
* Log gem usage/gains in gamecenter (or in-game) so users can look to see where they went
* Add an unmute option for accidental muting - or have a list showing all muted to pick certain unmutes
* Add custom sound notifications for Clash push notifications
* Remove the "Report" button/feature from global chat. Abused too often, and mute is better solution