Developing the idea of Defending Giants
With the giant surprise event ongoing, we are having a lot of fun when they deploy troops to take care of the giant coming out of the destroyed hut.
This shows that a single archer/barbarian snipe of a corner hut is not enough.
How about making ONLY ONE builder hut be able to spawn troops after it gets destroyed.
This should be restricted upto 5 housing space.
Here it is :
Housing space max : 5
Max troops accomodated : 3
This would ensure we don't see 5 barbs or archers.
This should be dependent on clan perks.
Since clan perks stop at lvl 10, starting these from lvl 7 clans and improving at lvl 10 might be a good idea.
This was from my side.
Awaiting feedback.