Nobody is forcing you to play the mm. However, if you have a sub-optimal build, you aren't getting rewarded. This will be true in any matchmaker. Why do you expect to win when you have suboptimal builds?
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Read the op,Darian has said that they have created an algorithm to address the engineering issue.I agree with xc3c1v30n3 that not everyone has the time and money to restart the game so that we can be enable ourselves to beat the engineered clans.
If sc would have told us they can do nothing about it and it is one of the type of gameplays then we could have reevaluated our strategy according to the choices we have.I am not against engineered clans,I am against the algorithm that they are using which is supposed to match engineered clan with other engineered clans and normal ones with other normal ones,but is doing the exact opposite.The new algorithm is matching engineered with non engineered clans and thats my issue.You will agree that engineered clans have an unfair advantage on the normal clan,right?
Our th6 bases got th11 in their mirror.How can the th6 upgrading to .5 will help them win over their th11 mirror?They had an unfair advantage of having max cc and number of troops in it and also,their lower bases could 3 star our th10 bases but the th10s could not 3 star their th11 mirrors which had max infernos.Does this seem a fair fight?
The game has evolved in the past addressing many issues and right now engineering is an abnormality of the game which they are trying to address and thus evolving once again.Obviously those who have put their time and money in the engineered bases from beginning will defend that and those who have played the game normally will defend that.You can obviously say those clans complaining about engineering are whining but you also know that its unfair to other clans and it has been moto of sc from the beginning to provide fair play.Lets hope they rectify the errors in the current algorithm and bring balance to the matchmaking.
20v20, we have 5 TH11s, enemy has 15. 3 10s and two defenseless 9s. Been seeing a lot more of this nonsense since the "fix"
Your definition of an 'optimal' build is one that fools the MM into giving you a weaker opponent :)
I don't expect to win, I hope to be matched against someone where the outcome is decided by skill at playing the game, not by skill at playing the MM. It's really a different game altogether and I'm sure you are a master at it but it's not the game I (and many others) want to play.
Actually dropping and upgrading defence wouldn't be a problem in the MATCHMAKER wasn't sub-optimal.
Not that it's ever going to change though. I firmly believe that SC has been, and will continue to promote sandbagging. There is simply no other rational explanation since I don't believe them to be incompetent.
2 games in one apparently. Those who wish to actually advance their base are allowed to trophy push.
Those who wish to war are severely punished for building premium defences. (Or anything beyond one stinking Cannon)
It's absurd. It's ridiculous. It's asinine and it's just the way that SC and it's favored sandbaggers like it.
i just don't get it. The solution is dead easy. Match ups should be based on offense. You have a TH11 army, you count as a TH11. Winning wars seems more about how many attacks you can get down a TH then the other guy. (i.e. a TH11 attacking TH10 defenses)
If you count the same based on offense it will force people to build up their defenses. For those that say someone would just max their defenses bu have a th5 army or some non-sense. Farming against TH11's with a TH6 army, good luck with that one.
You joined the forums in 2015. Surely you still remember the complaints about war mismatches back then. Making matchups based on either offense or defense is not the answer. There needs to be some kind of weight tax that takes into account differences between offense and defense and vice versa.
An offense-less base does not mean you roll with a Th6 farming army. You can just upgrade 2 farming troops and barch your way to such a base. And don't tell me you expect the matchmaker to see max farming troops = max war offense.
LOL. It only became suboptimal 3 weeks ago when the update dropped (you know, the update that was supposed to fix this issue). The strategy was optimal for 3 years but suddenly became non-optimal. Gee, I wonder why people are upset? If you think the game can get along just fine by flushing loyal customers away then have fun warring by yourself when everyone else leaves.
Exactly. In such a scenario, one could simply max out Barch, never unlock anything past Dragons, max them and loons and never even unlock a single Dark troop.
Of course you would only upgrade the spells relevant to that attack. (Lightning, Rage, Earthquake and possibly Haste)
Keep the King and Queen at or under 20 and the Warden around 5-10.
You would probably match with a mid 9 and have the ability to crush a mid 10 or better.