Plixxar's TH8 Vault Base Version 1.0
After reading OJM's guide on how to make a proper vault base, I decided I wanted to explore the world of vaults and create my own. I created this one:
http://i.imgur.com/BAOSNRV.jpg
After some of my own personal critics, I decided to scrap that base because I felt it was just too.. Boring. Then an image of a base hit me and I instantly started shifting buildings around until I arrived at this:
http://i.imgur.com/SYkBI7M.jpg
But I couldn't stop there, It still needed work. So after hours more critiquing, moving things around even more, I came up with this:
http://i.imgur.com/E0Un4yx.jpg
Feeling content with my work, i've decided to post my final ROUGH DRAFT of my base here for outside criticism. Now before you post, I am not asking whether you think my defenses are strong enough for vaults or anything like that, I am merely asking everyone as a community, what do you think would improve this base? What do you think are it's weaknesses.
With that being asked, Here is what I believe are this base's strengths and weaknesses:
Strengths:
-Centralized CC
-Funneling via half circles on both bases
-Half Moat intersection at both east and west force wall breakers to either hit where the big bombs are(killing them) or blowing up both the top and the bottom shell
-AT BEST, To get to the center you need 8 wall breakers, 2 for the shell, 2 one interior segment(lets say the one contaning a mortar, 2 for the compartment next to that one, and 2 for the final compartment.
-Every point defense is able to cover atleast 2 other point defenses
-Mortars are covering all 4 storages and atleast 4 other point defenses, as well as the exterior shell
-Wizard towers are covering atleast 2 point defenses each, and the exterior shell
Weaknesses:
-AD's are fairly exposed, and the south is lacking a strong enough air defense to hold off multiple drags, if drags were to break through, they would easily get the two south gold storages, but north AD's will be able to hit them once the gold storages are dead
-CC is somewhat baitable, although it's not very realistic.
-Although this has not happened, I believe one could theoretically blow up two MAIN compartments with just 2 wall breakers ie. The west mortar and wizard tower compartments
-Defenses are obviously not super strong and I still have lvl 6 walls for storages.
-Elixir storages are easy to grab(though I have no problem farming elixir so I'm not too worried about that)
Other information:
No one has gotten more than two main storages in the past 10 defenses(maybe more)
http://i.imgur.com/SZn6LEd.png
http://i.imgur.com/BGkNXFK.png
http://i.imgur.com/P5X4MFx.png
http://i.imgur.com/feYY3L5.png
http://i.imgur.com/UQFogAN.png
http://i.imgur.com/Src3FJ7.png
So let me know what you think! Also, I don't have a name for the base yet so If you wanna help me out with naming it that would be swell, I'm not very creative :\