Watch Tower (New Defense At Th11)
The Watch tower sets off an alarm when any troop is close.
Stats (Level 1)
HITPOINTS: 473
Alarm: 15 seconds
Minion level :2
Spawn rate of minions
1per 1.5 seconds
Max Capacity of minions:
7 minions living at a time.
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Stats (level 2)
HITPOINTS: 502
Alarm: 20 seconds
Minion level: 3
Spawnrate of minions: 1.3 seconds
Max capacity of minions
8 minions living at a time
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Space: 2x2 tiles:
Tile Radius: 20 tiles
LOCATE MODE RADIUS: 5 tiles
Alarm cool off time: 5 seconds
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Alarm: The alarm goes off and spawns minions to fight that first troop that entered the tile radius after that troop is dead the alarm will cool off for 5 seconds but all the minions die and others spawn after the cool down.
LOCATE MODE: When one troop enters the locate area zone all defences in radius of the "watch tower" will go for the troop Untill it dies if multiple troops are in the locate zone all defences will not take an eye off the zone Untill all troops in the zone are dead.
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LIKE SO SUPERCELL CAN SEE THIS!