Could you do something about the strange AI of Balloons? And what happened to the witches?
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Could you do something about the strange AI of Balloons? And what happened to the witches?
I never read one post complaining that UI was too small on some devices. But with this change there are a lot of complains, so it seems you didn't reach your goal with this ui update. You have to rollback quickly it's almost unsuable on some devices. Scrolling troops for attacks, big windows etc...
The above is not true for those that have complained the most. I have seen screenshots from many devices showing that buttons are indeed much bigger than they were before the update. Like you, I cannot tell which devices are affected and how much on each. With what I have read, the people complaining are using android devices with high resolution screens that are at least 7 inches across.
If you go to the shop or to the clan war team tabs, you will surely notice that the layout is different.
The layout on all tablets need to be like it was before, and still is on iPad.
it would be great if clock tower boosts our main base too...
waiting for this to happen:caticon:
Another garbage update, nothing actually new for the original game.
One thing that should be tweaked are the cannons for the BB. As you upgrade them they still have the same boring look as they did at level 1, except for the fact that they just grow larger. You could just toss some gold rings around the barrel, or put a different base on it as you upgrade.... small attention to details really make a difference 😀
I didn't give feedback on the original builder base release, but I will do so here (now that I have had time to properly review it).
In short, I absolutely detest the builder base. It adds nothing of real value to the main base. The storages are so limited in their capacity that it is easy to fill them up (wasting resources) without realizing it. There are so many traps, and so few attacking troops, that you can lose half of your army to traps. The troop AI (specifically the sneaky archer AI) seems completely random and broken. The attacks are either quick-hitters that are over in less than 30 seconds, or long drawn-out ordeals using boring troops to pick off the edge targets. Rushing seems to be the best way to proceed, because we can't hit NEXT to avoid a horrible matchup.
I guess it wasn't so short, after all. HATE THE BUILDER BASE.
FYI in regards to witches. They did used to spawn skeletons upon death. That was a bug that has now been fixed. I'm being told it had something to do with the implementation of the night witch. It was a fix that was overlooked and ideally in the future stuff like this will be included up front. To err is human :)