on June 27 2017 @ 6:15 AM a lightning bolt struck the BB clock tower! sign this petiton to help repair it back into it's former glory!
signed
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on June 27 2017 @ 6:15 AM a lightning bolt struck the BB clock tower! sign this petiton to help repair it back into it's former glory!
signed
hehe..supercell is repairing it but unfortunately it won't perform as it use to. XD but look at the bright side you will have to wait 1 hour less before using it again
signing it just incase if darian decide considering it.
Back to the future huh? I like it.
/signed
Signed. But there is still time for them to reconsider..... Darian has proven to lend an ear to this community.
Signed I suppose. Pretty sure the chances of this happening are 0 tho.
signed.
10 char
Has any petition on this forum - no matter how many times /signed - ever reverted/changed something? For I do admire your attempt, by all means keep going, just make sure you're not wasting your time.
What's the point? SC doesn't care
No chance for keeping the clock tower as it is now. SC believes players are developing too fast due to the clock and thus reaching max level in short period. This probably means that sc has to bring new updates sooner, apparently something they dont like. I would assume it also means that people dont spend as many gems as sc would expect cause they get a high advantage from the clock. Sadly, the clock as it is now doesnt benefit SC. It benefits the players but not SC, and so they will change it. Trust me there is no no no no chance they will leave it as it is. No chance.
If I sign, will you give me a pamphlet to hold onto? Just so I can remember the day and time the lightning strikes if I need to at some point in the future... or the past ;)
The only real benefit to the clock tower is being able to spam your 3 daily attacks in a row. Sometimes attacks take almost the full 2 minutes. Before the nerf with a level 3 clock tower I have no probably getting all three wins. Now with a level 1 tower only lasting 2.5 mins, you will be lucky to get two attacks in which is pretty awful
Signed and the cubies won just not against Florida haha
Signed. Its for us, at least Supercell and many player know many agreed.
Signed. But I'm not pretty sure that SC will consider it :thumbsdown:
I can't believe this is the first time this joke has come up. That I've seen, anyway. Though if I remember the movie right, they were still asking for donations 60 years after the lightning struck. If it's gonna take 60 years to fix our clock tower, I won't waste my time
Signed, not that it will matter.
signed
/going 88 mph with 1.2 Gigawatts of electicity
Signed, although there is no hope. It is SC's decision at the end.
/signed
reduce speed but not time
I work there, so yeah. Leave it please.
#savetheclocktower
Signed Suuperclasher14
Signed. The clock tower is the only reason a no gem player (like me) can have a chance to get up into higher trophies. So, I NEED MY CLOCK! Please don't reduce it!
Signed with no real hope
<Signed Mr. Giantkiller1>
Signed. Clock Tower doesn't need to be changed
damn you policenine for tugging at my nostalgia heart strings!
/signed
Signed. 7 minutes of clock tower time at 80% every 4 hours would be more appropriate. It slightly reduces effectiveness while requiring players to log in and play more to gain the benefit. It makes sense to reward players in a small way for logging in.
Consider me signed :) good back to the future reference too!!! I got a good laugh :)
Yep signed, for the future when it does something meaningful.
I don't buy the reasoning that it makes you progress in the game to quickly. You are really limited by the amount of resources you can get which is limited to 3 attacks per day. What the clock tower does do, is allow you to make those attacks, back to back instead of waiting for regents time.
Maybe a comprise would be keep the length, but reduce the apes multiplier from 10x to maybe 5x or 6x
/signed
if this doesn't go through I'll go sober
and when I go sober, no more drunk buying boxes of gems on the weekend
Yes there had been a petition created by me about the really ugly new air defenses. We got 20+ pages of sigs and anoushka responded saying they will tweak the looks (I believe they somewhat did). I will put up the link in a few mins.
https://forum.supercell.com/showthre...r-Original-ADs
Anyways I hope Supercell realizes this really bad move to nerf the clock tower and that too very excessively
/signed
10 chars
/signed
I don't buy the story about slowing our progress either. Whether your last upgrade is done in 24 hrs, 20 hrs, or 2 hrs doesn't make a difference when it's going to take 3 days to save enough for the next one anyways.
Signed
Not that I think it'd help. A huge nerf this early means it hurts their pocket more than they anticipated (or worse, bait and switch, but let's give them the benefit of the doubt they deserve).
1. Max CT cut your upgrade/research time by roughly 6 hours a day given that you manage to run it 3 times. That's 1/4 of a full day. Pretty big benefit if you ask me.
2. 2.5 mins after nerf still means your troops will be ready for second attack right away. You just need to wait for the other guy to finish their attack.
Signed. Hopefully SC will respect their playerbase and restore our faith in them.
signed - dont think anything will be done about it.
Don't understand the big deal with the clock tower, maybe SC can explain. It's not like there's unlimited looting that I can keep on building constantly. I still have to wait a few days to save the loot for my one builder to be able to upgrade the more expensive buildings
I actually started the Back to the future thing here:
https://forum.supercell.com/showthre...-Hall-6/page49
with this pic:
http://i.imgur.com/0VR20uY.jpg?1
/Signed
1. It appears to be a big benefit, but if you need to save 2 to 3 days of loot for a 2 day upgrade, what's the use of freeing up the lab for 0.5 to 1.5 days. The clock tower nerf feels more like the line SC is planning to draw is closer to pay-2-play rather than pay-to-win. If non-gemmers have to wait between 2 to 5 mins to play it's too much. We cant compare the main base like this as we can aim for loot and get loot even if we lose there (usually, unless in legends then you just take what you're given).
2. Yep. 2nd attack will be available. I think he/she meant the 3rd attack.
No one in my clan, or any of the chat groups I'm in want the nerf, however petitions never work. The best thing you can do is stop spending money and time on CoC2 after the update lands.
Signed please supercell
Signed.
I hope SC listens.
Maybe someone should also start one on Reddit.
Save the clock tower ya?
Signed...
/Signed
10signatures
BH5 Clock tower Level 2. It did not help me attacks, so I didn't give it too much love. One once, maybe twice a day so did not run it solid either. Like all the big nerfs, I never had the prize to miss it when it is gone.
Still signed but doubt it changes anything.
Logged in for this.
/Signed
You'd think they'd look back and reconsider the changes with the latest update but nah, not touched. While I do think that it offered way more value than it probably should've, I also think that they're way overdoing the nerf.
/Sign
Who told them to add lightning?
No love loss about BH base, still I just visit twice in day BH to boost so
/Signed
Signed. The clock tower is one of the coolest aspects of the builder base. It's also the best way to get your three attacks in for the day without wasting too much time away from your main village.
I drove the delorean to the future to see how the Clock Tower works after the lightning bolt. And I don't like it :smirk:
Signed
Signed
This is too HUGE a NERF for the clock tower. And we only have ONE BUILDER. And if sc thinks the ct gives us "too much free" stuff you know the gem mine is next.
Signed. Was my first upgraded and favorite building over there. Made having one builder only a bit less of a drag.
/signed
OP, you should make a survey.
I get where you're coming from, but if you look closely to the cost/upgrade time of things we have so far (up to BH5) you can actually plan an almost non-stop upgrade even with the current rate of the clock tower. The wasted time due to insufficient resource can be reduced to minimal if you planned ahead well and are in a high enough league to make 360-400K a day.
Things that are relatively cheap but take longer to upgrade like Airbombs LV3, 4, Guard Post LV4, Crushre Lv4, for example are the key to your planning. These take 1–2 days to complete but only cost around 300K+. That combined with some elixir upgrade you need to do should give you enough time to collect resource needed to upgrade the next thing and keep your only builder busy most of the time.
Also keep in mind that even when your builder is idle (when you don't have enough resource for the next project yet), having the upgrades done faster mean you can spend more time battle for trophies with full capacity with less chance of losing due to an important defense (or your Battle Machine) being upgraded.
All that said, I understand your point, and with the coming up BH6, the upgrade time will likely go up to 3-4 days. That could be a real problem, but as it stands right now, I still think the current CT helps a lot.
/signed
OP, you should make a survey.
Signed... the clock tower is the only thing that makes the builder base bearable. if I have to spend more time there to get my 3 wins, pretty sure I'm gonna have to stop playing it.
/signed
dont' touch my clock tower.
Not to sound rude, but petitions like these will not change anything that hurts their gains at all. That massive petition in the I&FR is a clear example of that.
Starting one would not get you far if it hurts them. That’s not to say they don’t listen and see it, but SC does not want to be painted into a corner where it’s hard for them to escape. The CT nerf is most likely here to stay and we can’t do much about it. I really don’t see them changing it at all, am I happy about it? Of course not, it’s a bothersome change that should’ve been done before the release of the update, but I guess in this game of chess they played the pieces right :/.
I'm at BH5, and things cost upwards of 600k so.. yeah, loot cap is the decider, not really the reduction in upgrade time. But at the current rate the reduction in upgrade time is essential for us to complete the upgrade and raid with full defences. Like the BM, it takes me about 3 days of raiding to upgrade it. The reduction in upgrade time doesnt really do much for me.
I agree a petition is a waste of time. But there is another way... We can use SCs chess pieces against them, like a grand master. We can do the CT Nerf troll attack... https://forum.supercell.com/showthre...protest-thread
If enough players get onboard SC will be forced to do something, because their target audience (ie. Gemmers) will be hit with the same irritating delay that they are forcing onto f2p players. When the forum is full of CT troll attack threads SC will have to act, because it will be affecting their bottom line.
Signed, double signed!
Signed
#WeWantItBack
Signed even though they won't change it unfortunately.
Signed No need for nerf
These ppl just need some more $$ ..no way they are reverting the changes that will be made. I guess they would take the clock tower in the near future lol! How a great game is ruined in 2 months time!
"Great Scott!" /signed
Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.
This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.
This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.
So we're bringing the Tower down to where we actually wanted it to be at from the start.
I'm starting a petition to have Darian grow his beard back.
/signed
Excellent !
/signed
Excuse-me, my Delorean is waiting...
It isn't meta breaking at all. Just add 6 hours of build time to each of the bh8 structures and no one would be the wiser. We, the players don't know what bh8 looks like yet so the slightly longer upgrade times wouldn't be a shock, yet nerfing the clock tower is. There was a way around it but SC screwed it up. The clock is obviously not op at bh5 (because you inferred so in your post) so who cares. Just adjust everything else.
You guys really need to hire a consultant that will look over ideas that possibly could be seen as a slight to the community. This stuff happens way to often with sc and it could be avoided all together. If I were running the company, I would seriously consider firing the entire PR and forum staff. They are some of the worst I have ever seen.
Ok well in all seriousness, while I wouldn't advocate for the entire staff to be fired, the suggestion to leave the Clocktower as is and then up build times by 6 hours for BH 6 rather, which would offset this 'unintended OPness' of the CT.. and up build times for BH7 and 8 by 6 hours or whatever too. Darian wouldn't that have been a much better fix? Rather than slapping the face of every clasher by nerfing their CT? Surely you can see the ease at which you would avoid a major catastrophe with your community where the community calls you money grubbers because the situation clearly looks like a bait and switch.
Wouldn't you guys rather do ANYTHING to avoid being accused of bait and switch tactics? No? then we can ONLY assume that it IS a bait and switch tactic, because it makes ZERO sense you wouldn't just have upped BH6 ,7 ,8 build times and therefore avoid alienating your community.
I also can't accept an explanation that it would be far too much work to just add build time to the respective BH's. A company should be willing to crawl through fire to avoid risking alienating part of their community. Even though the forum/reddit etc are only a percent, you can be sure people who don't visit these platforms to be severely upset too.
Yeah I meant all PR and forum staff, not all like devs. But I hear you. I honestly don't think they have a PR dept. They always say they're a small team. I bet they gave one of the devs a side job of being PR chief and he just ignores that part of his job and codes. hehe.. but being a small team, their graphic works are outsourced, support is outsourced, I honestly think its just like 10-12 of them in the offices in Finland, who sit around in meetings drinking coffee and laughing at what the forum is blowing up about today. (Be honest Darian, this is true! :)
Obviously they do their jobs, but a PR department? I don't think so. They actually need to spend a few bucks of their millions per day and get some people to perform critical jobs that need doing, such as PR. Because either their PR guy is the most ineffective, inadequate PR guy ever, or they just don't have one. Those are your two options here. Darian tries hard for his part of the community manager but its not nearly enough in terms of managing player feedback among all platforms. Sending out regular information on FB, twitter, reddit, forums would be a start in terms of letting players know their thinking of where they want to take the game, and sure they've had their Qand A's, but honestly they cherry pick the questions they want to answer and largely ignore the ones they don't want to.
It needs to improve to be honest, if Supercell intend taking their game to the next level one day, they need to up their PR. This game could be far more than it is now. It has massive potential but its kinda being wasted with cheap revenue building gimmicks and a non-existent PR dept.
I know I'm sounding overly critical, but honestly if all I ever posted on these forums was, "SC is doing great with every update, and everything is amaaazing and going well." They would never receive the vital feedback they require. UNLESS the only feedback they truly care about is their position on the top grossing charts. If that is their main feedback, we might as well all give up trying to help SC at all. The fact I've typed out this post tells you I care about the game, so do many, we want to help.
You reduced the Time .. and you reduced the efficiency (which is time based) .. that's a 61.1% decrease in efficiency..
No wonder people are upset.
You could have bend the efficiency curve of the ClockTower to hit whatever target you wanted at BH8, without anybody ever noticing anything .. :-)
Besides, it's not 9 hours worth of boost every day .. it's a 9 hour reduction of builder/research time .. the boost duration would still only be 18 minutes .. more than enough for anybody to conduct the attacks needed for their 3 wins of the day .. and the remaining boosts for that day would only affect the upgrade/research times .. and give the players a slight amount of much needed extra resources.
/Affront
Agreed. This will make it better for doing your attacks, starting upgrades & not having to worry about boosting 3 times per day. From 9 (at BH8)hours it went down to about 4 hours(also at BH8). It was giving around 7 hours worth so I can understand a 30% total nerf to keep it within that ceiling but with over 60% nerf it is way too much imo
I am not going to repeat my previous comments on this subject. They fall on deaf ears. I am afraid Darians PR speech in this thread does not change my views either. It's a money grab. Nothing more. Poor conduct on SC's behalf....again....
Signed.
I don't think we're gonna get a response regarding our solutions to their CT problem either, because it seems there's only one of two options that are possible:
1) They are covering for a bait and switch tactic.
2) The team are so incredibly inept they didn't think of just increasing subsequent Build Hall's build times for buildings to offset the 'unintentional' Overpowered ClockTower.
Those are the two options here, both of which put SC in an extremely bad light. The ONLY things I can POSSIBLY think of that could be used as an excuse for not being able to up subsequent builder hall times is that it would be 'too much extra work'. but as I've said, a company should be willing to crawl through fire to avoid alienating a community.
Any response over this embarrassment would be appreciated, perhaps I am just not understanding all the facets at play here, but then what other facets could there be? If anyone could assist me I'd appreciate it.
I just want the best for this game man, and the people in charge over at SC don't seem to be too worried about that. Just about being in top 5 grossing mobile game. :/ colour me disappointed.
Oh well, thanks for the response Darian.
I hope I'm not the only one that's tempted to drop a solid $100 to gem the loot for builder machine 1-5
im definitely in favor of just one boost pre day than i am on a ~60% nerf to the clock tower.
signed...sadly tho don't think it will help.
Don't like the nerf but you've got to appreciate what looks like openness and honesty coming from Supercell.
At least they are saying 'hands up, we made a mistake sorry'.
IF it was indeed a genuine mistake - there are some interesting side effects of this 'mistake' that benefit them greatly.
It made so many more people interested in the BHB because of this "OP" Clocktower that really helps boosting troop training time and building speed. (A now ALSO "unintended" effect of NERFING the Clocktower is now that more frustration (because of wonky troop AI) and a less effective Clocktower will cause further gemming of troops which equals far more usage of gems. So this is TWO 'unintended' effects benefitting SC greatly monetarily.
I believe in co-incidences, but we've been fooled quite a few times over the years and found out an intended nerf, etc (past bait and switch tactics and introducing OP troops then nerfing them after they were gemmed, etc) so you know what they say...fool me once...
I might just be a cynic, but if you look at the situation the way I am a pattern emerges... a disturbing pattern which I don't want to see my favourite game taking that I have spent money on in the past, but want to spend on again in the future. Although, they don't need my money because they are still making plenty. But how many people are going to ask just me in future if CoC is worth it to play, and I'll say no? How many others are going to say this?
Signed.......
I realise posts like this are why SC pays you the big bucks, atleast I hope so with all the hate spewed on the forums. I just dont understand why SC doesnt get that they could have made such changes without a direct CT nerf. The CT is easily the most loved feature and for SC to not have the foresight to realise a direct nerf is a terrible idea is baffling. Plenty of ways to get the desired effect without honking off alot of people and making your job of explaining it away so much more difficult than neccecary. Do these talks even take place? Its not so much what they do but how they do it that causes the outrage, the disconnect with the community seems huge at times and its baffling. Why shoot yourselves in the foot constantly when to me it seems so easy to avoid. Granted hindsight is a luxury yall dont have but is this not what people at SC get paid to avoid. At times it feels they just say screw it, people are addicted so they'll get over it.
It's not being saved. The maintenance is in progress and on the other side there is the CLOCK TOWER NERF.