SIX fresh ideas you've not heard before (I hope)
1) Multi Army Switch for Main Village - Similar to the ability to swap a troop slot in the new builder base during the attack prep, a user should be able to swap between the main slot army and the trained army (spells and troops together as one unit) in the "on-deck circle."
2) CC Troop Revamp - Implement two sections of clan castle troops as defensive and offensive castle troops. It is frustrating to try to hit a window for a war attack only to find out your village was attacked and your cc troops destroyed. I would say that the CC troops should be able to be set to defend or not, similar to heroes, but I think this is an even better idea in that the user gets to keep defensive CC troops for future use while utilizing the offensive troops for attacks.
3) Replacing Donated Troops - The user should be able to specify which troops will fill the newly opened camp slots after donating. It is frustrating to have two armies trained and get a bunch of nonsense troops shoved into the lineup after donating. After donating, the user should be prompted to fill the empty slots given there are troops trained in the "on deck circle."
4) Turret Radius Modification - All turrets currently have a circular shape with the turret as the circle's center point. The user should be able to move that circle to fit their desired effect depending on the base layout. If the user decides a cannon doesn't need back side protection, the circle can be moved to where the turret is now on the edge of the circle so the "front" has a longer range, but sacrificing all the range on the "back" side. The dev team could even play with giving the users the ability to modify the shape of the range to different shaped ovals.
5) Friendly Challenge Chat Tab - I think the Friendly Challenge is one of the best advents the game have ever experienced. However, sometimes the entire chat board is filled with challenge results and conversations get lost in the weeds. The chat board should have a separate tab for friendly challenges that doesn't effect the main chat tab.
6) Donation Pool - The clan should have a donation pool where unwanted troops can be dumped and grabbed kind of like the "Take a Penny, Leave a Penny" cup at the gas station. Sometimes I train troops I don't need for donations, but another clan member beats me to the donation. I am stuck begging someone to request this troop or trashing it and eating the lix. Donating to the pool could follow the same clan donation rebate rules or could provide a lesser rebate. The donation pool could grow in both capacity and donation rebate on a clan level perk basis.