A member of my clan proposed that there is a healer and a heal spell... So why not a "rager" to match the rage spell? I worked out the stats to match survival time within range of each air defense type...
"Enrager"
-Health...
325hp (lv1) to 645hp (lv2) to 1285hp (lv3)
-Boost... (**only damage no speed)
125%dps (lv1) to 150%dps (lv2) to 175%dps (lv3)
-Cost (DE)...
150 (lv1) 250 (lv2) 400 (lv3)
-Upgrade Cost (DE)...
40,000 (lv2) to 85,000 (lv3)
-Training Time (Minutes)...
20
-Housing Space
20
-Range
6 spaces

