Mercenaries and other merc-related stuff
If you don't know what a merc is, basically it's a hired gun
so, you can make troops w/ elixir and dark elixir, yes? Well, instead of making, you can hire them. The building is a tavern, the mercs cant be upgraded via research, but will get better if you upgrade the tavern.
Musketeer
no, this isn't the one from 3 musketeers, this musketeer ACTUALLY USES HIS MUSKET, unlike the story, that only uses swords.
Disc: a strange, pony-tailed, brightly-dressed, beak-nosed man hailing from the unexplored west, carrying a peculiar spear of ungainly design that spits fire and kills at impossible distances for so small an object.
stats: long range, mid damage, slow fire rate(1 shot/sec), low health, mid speed
Mauler
a man of strength, well trained in the arts of fighting, but not very smart.
disc: a man of untold strength and crimes, experiences with fighting but puzzles at the sight of structures(not literally)
stats: mid damage(bonus damage against defensive troops), mid-high health, mid speed, melee
Bandit
a thief, basically. Or a petty criminal, or a murderer, or...whatever. A wanted man.
disc: a man wanted for whatever crimes he has committed in his time and willing to fight for a payment of coin
stats: mid damage, high speed, low health, melee
Engineer
a man trained in engineering. Probably a former builder.
disc: a man trained in engineering that's either underpaid or unemployed and willing to fight for coin.
stats: low damage(bonus damage againts structures, but little to no damage against defensive troops), low health, mid speed, melee
thats all I could think of, for now
DEFENSES
Musketeer Watchtower
disc: a permanent guardian under employment of the village. Requires a payment of coins every week. Upgraded, can attack multiple targets(upgraded, tower has more musketeers. More musketeers=more targets)
Stand Guards
disc: permanent guardians under employment of the village. Required a payment of coins every week. Will die and has to be replaced if is. They take up 4 tiles each, but will move from its position in the middle of an attack
Stats: Tapping on them, you can switch between CROSSBOW, SHORTSWORD or SLEDGEHAMMER.
CROSSBOW arms the guard with a crossbow - mid health, mi speed, mid ranged, slow fire rate, mid damage.
SHORTSWORD arms the guard with a shortsword - slightly-higher-than-mid health, fast attack rate, low damage, mid speed
SLEDGEHAMMER arms the guard with a sledgehammer - mid health, low speed, low attack rate, highly damage, melee