Give restrictions to build town hall. Give a restriction such as (1) build all defences (no walls&traps). (2)A min level for defences required to build th (3)For build th 10 min 1 xbow needed. (4)For build th11 min 1 inferno needed.
Give restrictions to build town hall. Give a restriction such as (1) build all defences (no walls&traps). (2)A min level for defences required to build th (3)For build th 10 min 1 xbow needed. (4)For build th11 min 1 inferno needed.
Leaving aside your contention that engineering needs reducing rather than the MM needing to give no advantage to any playstyle, SC have already rejected build restrictions.
Ban engineering bases from war . Remove there ban when they construct thier restrictions for their current th
Otherthan ban give them a tag of engineering base(based on the restrictions ). Then make matchmaking between same engineering bases.
Because we also forced to make engineering bases to win war. Now my clan losing 6 war win streak due to engineering bases.
If you think there are no engineered Builder Bases, you haven't seen enough Builder Bases.
Engineers fsvour offense over defense. There is nothing in the Builder Base restrictions that make this impossible or in fact discourages it.
Applying retro-active conditions on village structures will upset a lot of people including those with new th and not resolve the engineering factors really. So why would SC entertain this idea ?
this could help you in wars:
-make engineered bases too
-remove poor attackers
-war with the max th11s
-practice attacks
-remove very low th
-blame engineered bases on forum
I believe you are partly right. We have been offering suggestions here on the forums in regards to this. I agree with you in that to be eligible for war the base needs to have all defences otherwise they will not be eligible for war. What would this mean, for example. Defenceless bases will have all lvl 1 defences on their base if they want to war. If this can be done. than you would see a lot more fair matches as the MM would most likely be more fair. Yes a th11 base with lvl1 defences will be equivalent to a th9 but at least they wont be equivalent to a defenceless th11 equivalent to a th4 in war weight.
Its a simple proposal and would make wars more fair for all of us.
So in your last seven wars you lost one war, that's way above the average.
Plus it sounds like you have engineered bases in your clan. So what you are really upset is you got out played by the better clan.
Where were you when your clan was winning and the matchmaking was in your favor
You say that the OP was partly right and restrictions are needed. SC have said that they will not introduce restrictions. Wonder who will prevail.
Also, a defenceless TH11 is never equivalent to a TH4 in war weight (unless it has severely neglected offence too in which case what is the point of worrying about it?). Misinformation like this is why many suggestions regarding the MM should be ignored - as they are based upon a flawed premise, so too are they flawed.
And comments like this is likely why we have people in the forum might not voice their opinions freely. I am sure the commentor above is simply giving you an example and does not have exact war weight figure the developer would have. Yes their are th11s who have a th4 or th5 war weight. They simply upgrade one troop such as dragon, and one spell and some barch troops. So yes this is not only possible I have seen at least a th5 war weight with a maxed Dragon, lightning spell, situation in war.
So you feel that the examples above are flawed. The forum is fulled with examples whereby the war participant should have all deference to be able to participate in war. It is definitely would not be a flawed system if it makes wars more fair. The only problem would be to address the issue of how to allow the defenseless or engineered bases to adjust their new base.
And please remember that SC does not etch things in stones. I have seen many ideas that were ruled out which in turn become part of the next update.
Man, so much hate towards engineered bases. Anyone here support those bases?
I don't know how it is in the lofty heights of TH9 and above as I am only an 8
But....
My clan has just finished a 10 v 10 against what many would call an 'engineered' clan. I have not calculated their WW but we regularly face similar situations.
The Enemy had a TH10; 7xTH9's an 8 and a 7 All 9's and the 10 had the extra AD and Sweeper All enemy Troops where maxed
We have 1 early TH9 3 near maxed 8's and the rest early to mid term 8's
Our Clan is a lvl4 while the enemy is a lvl6 so as well as the extra troops at higher lvls than we can get they had the advantage of having even higher level donations being upgraded in the war CC
I don't think anyone could claim this was a fair match
WE WON lol
We out played them ---- strategy is far more than how you attack or your skill set it is about using every tool that you have available including things like time zones; likely temperament of the enemy even psychology can play a big part
There was no way on this planet we could 30 star this enemy; We didn't have the troops or the skill set but we came out with 26 stars and an overall percentage higher than they could achieve.
I don't like so called 'engineered bases' but it is a legitimate way to play the game. I will try my utmost to prevent my clan from going down the engineered route. I would much rather find other ways to trash the enemy.
However I do believe that SC could do a lot better on the MM.
I don't know if MM is mostly on WW but it would appear so. I do know SC have been working constantly on this problem but I doubt if they or anyone else can completely solve it without re writing the whole game and that would be goodbye CoC :(
One improvement I would like to see but it will (or should) never happen for obvious reasons, and that is the ability to take the Micky out of clans like the one we have just faced. Call me sick or a pysco or what ever but i enjoy taunting bullies lol
I say just change the way war weight works. Everyone gets two attacks but only has one base. So why are defenses the key metric anyway?
My suggestion is that someone's war weight should be reflective of the progress either offensively or defensively a player has made through their current TH level, whichever is greater.