I understand there are new bots about generating wheat, please can someone do something about it as we need more than wheat in our dd just to get by!! Infuriating!
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I understand there are new bots about generating wheat, please can someone do something about it as we need more than wheat in our dd just to get by!! Infuriating!
There's always lots of wheat in the paper. Most of it is being sold for full price so probably is being readvertised for ages to get rid of it.
Wheat is too profitable to not spam. The system is broken.
If crops gave item drops proportionally to the length of time they grow I'd happily grow tomatoes all day. But alas, wheat it is.
The system is not broken. It's an economy, as long as people keep buying wheat, people will keep selling it. Don't want to see wheat? Don't buy it. Oh, and convince the people who'd rather plant long grow-time crops and just buy wheat to stop buying it too.
There is, and likely always will be, a market for wheat. Unless you completely drop the price of wheat to make it not profitable to sell AND nerf bonus item drops from harvesting wheat. But then that destroys the bonus item economy, as having to grow crops like tomatoes just for bonus items would be awful. Not to mention how badly wheat drops would have to be nerfed to make it not viable. You can grow wheat 180 times in the time it takes to grow tomatoes once. So either tomatoes would have to drop a whole ton of drops, or wheat would have to give 180 times less drops than tomatoes, at a minimum! That makes the game turn into something you only check once every few hours, which in turn lowers generated sales of diamonds, as you can't engage players enough to spend money if they only barely check the game.
Leave the system the way it is. Equal drops for every crop type at an equal amount of fields. Increasing the drops for longer items doesn't make sense, lowering the drops for lower items would take a ridiculous nerf that would forever be complained about, and dropping the max price of wheat would only flood the system with corn instead (and people may still wheat anyways because it's faster).
Supercell puts a lot of thought into the balance of their games, you have to think about that before just calling things broken when you don't like them. And because things have an economy, some things will always be high demand and some things will always be high supply. If they nerf one thing, something else will take its place. After all, if tomatoes were the best like your example, I'm sure we'd see nothing but tomatoes in the paper, and then the complaint would be "there's too many tomatoes everywhere!"
Edit: oh, and wheat is available right from the beginning. You telling me you'd rather new players have next to no way to do any upgrades? Good luck reaching tomatoes if you're a new player with no decent way of making bonus items.
I disagree on the wheat is too profitable point.
I never understand why players try sell it for max in their RSS. [well more than 1 set of 10 for 36 for advertising purposes].
But to sell all wheat at max? You'll just end up with a full silo and be unable to keep wheating. Defeating the too profitable point as production stalls.
Your better off selling wheat to visitors for 2.7 or 2.8 coins per wheat (can't remember which one it is). Sure RSS can achieve 3.6 but it's silo crippling slow; not to meantion time consuming reloading the RSS over and over.
Keep reporting the robots so SuperCell can hopefully shut them down. When robots don't take over Wheat doesn't dominate the paper anywhere near as much; and even in some cases can sell for 10 x 36 in a reasonable time frame (even then I don't recommend it though due to above)
I haven't heard the complaint about too many red hats or tofu dogs for awhile.
I agree that it's the bots making the wheat situation in the paper so frustrating. And honestly think that relying on the player base to report them is far from efficient. I could spend my whole play time identifying bots in the paper and reporting them. But that's hardly fun. And as quickly as I can report them, new ones show up.
Im hoping that SC is updating the octopus or creating some other solution so that bots can't operate. It was pretty good for awhile. Then it was the story of tofu dogs and red hats.
I'm sure that bot software has become more complex as well as bot farm operators are getting more sophisticated with how they set up their farms so I'm not suggesting it's an easy task.
Wheat is the the most profitable item to grow and sell. But corn and carrots are not that far behind. I sell carrots when my visitors have stopped asking for wheat and they sell really well.
I think you misunderstood what I was trying to say.
I'd rather farm tomatoes, but I want materials - so I have to wheat, so obviously I'm not wanting drops for wheat to decrease. I'd like to see drops for other crops to increase, so if folks want to farm lavender or potatoes or tea leaves they can, and not be disadvantaged vs someone botting wheat all day. The system rewards farming wheat, which is why everyone does it. Because we know it leads to the most materials. Hence why I think it's broken. Improving drops for other crops would bring more diversity to the daily dirt, allow folks to farm crops that better match the aesthetic of their farm, and reduce the burden on trying to constantly dump the contents of their silo.
Y'all are forgetting the best part of wheating -- the zen of planting and harvesting happy yellow wheat, ready in a few minutes, watching the stars fly up :)
Ahhhhhhhhhh :)
OH -- and the 5 whole XP when the visitors buy a ton of it -- LOL
Good wheaters will sell most of their wheat to the visitors though. No other thing in the game gives more than 1 bonus item, so why should longer crops? And what if a long crop gives 5 drops and I have 3 barn space? Do I get none or do I get 3 or does my barn overflow with 5? Plus, like I stated earlier, it doesn't make sense to make this change.
The paper's contents are due to the economy, not game mechanics. Wheat provides lots of items, yes, but it also sells way too fast. If it didn't sell and people were left sitting with a full shop for 30 minutes or more, then people would switch crops. If you don't like the paper being full of wheat, don't buy it. The game's mechanics don't need changing, people need to stop buying wheat.
And if you want to farm tomatoes, go ahead, nothing is stopping you. The game is designed to let you play whatever way you want. Plenty of materials to be found elsewhere, field bonus drops aren't the only place to get them. But don't go calling things broken when they aren't.
And I see your little comment about people botting wheat: those people also undercut Supercell by selling the materials for real cash, and Supercell bans bot users. If the bots get reported more frequently, they'll be a LOT less wheat in the paper. So don't ask for unneeded changes on a forum, take action to clean up the paper and report bots when you come across them. It's not too hard, just screenshot them and contact support, sending them the screenshots and telling them that they're shots of suspected bot accounts. They'll take it from there.
Increased drops for other crops won't stop you from wheating. It would however give folks more options that are more balanced in terms of rewards. Everyone wins.
If you acknowledge the situation would improve if folks stopped buying wheat and feeding the loop, why do you discourage another way of producing items that isn't so dependent on sales / dumping wheat? You need to pick a lane.
If SC banned more of the bots, there would still be tons of wheat in the paper, because players that know what they are doing will farm wheat for items. Removing all the bots will still result in 90% of every paper being wheat, if you don't agree with that I don't know what to tell you. And I acknowledge that visitors is a better way of getting rid of wheat, but not everyone wants to maintain a barn/silo setup that maximises visitors, as it's a very limiting way of playing the game.
Anyway, I don't think this system will change so this discussion is academic. I'll keep wheating and folks will continue to complain about the paper being useless.