Question about unexpected WB AI
I have a question about Wallbreaker AI, after I've seen them behave differently in what seems to be the same situation.
In my base, I have outer walls that protrude two spaces as to avoid t-junctions, and the expectation is that WBs will prefer those outer walls. In fact, I've seen my own WBs do that countless times on other bases. But I've just been attacked by someone, and his WBs ignored the outermost wall and went directly for the junction.
I've depicted the scenarios below, "1" is the expected wall spot a WB should hit, "2" is what happened:
INSIDE BASE
oooooooooXoooooooX
oooooooooXoooooooX
ooooooooo22XXXXXX
oooooooooX l...........
XXXXXX11X l...........
..............\. l............
...............\ l............
.................l............
.................l............
WB Start ->
X = wall
o = inside base
. = grass
l = WB path(s)
1 = wall blast scenario 1
2 = wall blast scenario 2
How do you explain scenario 2?