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Specialty spells
Selective spell
A spell where all troops attack a building you select as long as long as the building and the troops are in the radius of the spell (eg. 4 tile radius). If walls are in the way then the troops will attack the nearest wall. Once troops destroy selective building they keep attacking randomly or you could select another building to attack if the spell is still going.
- Duration : 10secs (+3 secs in each upgrade)
- Cost : 15000 gold (+1500 gold in each upgrade)
- Creation Time : 20mins
Defence/resource favourite
A spell where all troops within its radius start to attack defences or resources (depending on which one you create). If troops within the radius already have a favourite target (giants, goblins, balloons etc.) they do double damage to their favoured building. Eg. Giants do 2x damage to defences but normal damage to resources and goblins do 4x damage to resources. Also damage dealt to pekkas by hidden teslas whilst in the radius only inflict single damage rather than double damage. If the spell ends whilst troops are attacking a defence or resource building then they will finish off that building but obviously all other effects of the spell wear off. If troops are walking/running/flying to a building when the spell ends then they will carry on doing what they normally do.
- Duration : 10secs (+3 secs in each upgrade)
- Cost : 20000 gold (+2500 gold in each upgrade)
- Creation Time : 35mins