Valkyries should be boosted
No offense for those who like them, but I believe they're the most useless and the less used troop of the game.
Looking at her stats and abilities I can pretty much tell that they were probably made to fight other troops (high damage, high health, small splash damage) deploying them to fight clan castle troops or as clan castle troops themselves. However nobody uses them. That's a fact.
For this reason I believe they should be boosted in order to better fulfill this role.
I suggest adding features such as:
FAVORITE TARGET: Troops and heroes
Does extra damage against troops and heroes( maybe something a little lower than similar level WB damage against walls)
So let me know your thoughts on that. I think it would be nice because nobody used hog riders but they were put back in the game by their recent boost. I really like DE troops concept and I'd like to see all of them at their best. And sorry if there are any grammar mistakes on my post. English is not my native language so it might not be as good as it would be if I was writing at my native language. :)
EDIT: I've been thinking and I believe that If those were to be added to the game to balance stuff the valkyries should have her hitpoints lowered so it wouldn't get to strong to the point of being invencible when fighting against troops.
EDIT:When flicking through the replies I came across interesting stuff that I will add
When fighting troops we have to consider three types of troops it might come across:
1. Melee units( barbs, goblins, giants...):These are actually simple units, as valks high damage and splash damage can take care of those. I decided to keep the 2x damage against troops and heroes and targeting those to. I thought it might be interesting if they took LESS damage from troops, allowing them to fight those longer.
2. Range units( archers, wizard, witches, archer queen): this is when it complicates. The less damage taken allow her to reach those before dying(what's great) and those usually have less health. However they also can shoot over walls, and that's the problem. jglove than suggested something I found useful.
Extra damage against walls. Keeping their target as units, but this will allow valks to get to ranged units without so much trouble and make them helpful after cc troops and heroes are gone. Also extra speed would be nice.
3. Flying units(balloons, healers, dragons, minions): Now it doesn't matter whether those are ranged or not. Being able to fly, valks can't target those. So she will need a ranged attack (having both ranged and melee attack is so far unheard of so i'm in new territory). I believe this could be sth like "valkyries have such a huge grudge against troops that they will unleash a new attack only to get read of those flying units". On other words, ranged attacks against flying units only.
That's all I have. Let me know what you think