http://imgur.com/a/kscJJ
I have max th9 troops
Printable View
http://imgur.com/a/kscJJ
I have max th9 troops
I would go for GoLaLoon seeing the exposed Queen and ADs.
Some players would like to take a bigger ( probably bowlers in cc) Kill Squad and go for two AD, but I dont take that chance unless the ADs are placed a little closer than this.
So my army would be :: 2 hounds, 1 golem, 16 loons, 3 wall breakers, rest fill with wiz and a couple archers fir clean up
Spell:: 2 lightning, 1 rage, 1 earthquake, 2 haste
CC:: Max hound and poison
Start ur attack near the AQ. Drop the Golem near the gold storage at 2 O'clock.
Some wiz behind it to make funnel.
Drop wall breakers, heroes, some more wiz. (Save a wiz or two for clean up as the base looks big)
Poison the CC.
U should be able to take out the AD, the enemy queen and CC.
As soon as the above three obstacles r cleared, drop lightning and eq on the AD at ur 4 O'clock.
Start the LaLoon from 9 O'clock.
Drop one of ur camp hound near the AD by the king, drop some loons behind it and drop the other camp hound.
Drop the max hound from the cc near the AD at ur 10.30. followed by some loons.
Rage and haste the loons
Drop clean up archers and wiz.
Good luck :thumbsup:
I don't think u need to make any changes to ur army as the AD and AQ r quite exposed. U should be able to take out them all even without the king.
The rule of thumb for GoLaLoon is to take one extra hound than the number of ADs left after the KS is done with it's job.
So I won't recommend dropping the cc max hound for bowlers.
And IF u r planning on taking bowlers in CC then u must destroy two ADs and zapquake another. Then only u can be sure about two hounds against one AD.