Originally Posted by
Iydris
Essentially, under the proposed system, if you leave at all during the 48 hours of war, outside of being kicked and as long as you were opted in for war, you would receive a penalty. Even if you used both attacks first.
This prevents people from leaving under any circumstance outside of being kicked, which removes the possibility of war deserters.
Except that the guys that travel for legitimate reasons get penaluzed too. Being unfair to the masses just to punish the guy you are mad at is no answer
It also beneits them as well, since they can just as easily not opt in for war, so that if they were put in war when marked as "opted out" they wouldn't receive a penalty for leaving. They can also simply ask to be kicked after using their attacks.
Do you think they are simply going to ask? They are going to mess with you and their clan until you cant kick them fast enough. If you dont kick them your good members will get disgusted with you and quit and darn the penalty.
In this way, there would be no way to trick the system, and players who opted in and asked to be put in war would be forced to use both attacks during said war, or face penalties.
Whatever the percentage is that needs to be dropped they would learn it and drop that amount. Probably just a swarm of barbs to make it cheap. If they cant afford it then they cant afford war either and the leader should gave noticed that before putting them in.
Second : As I explain above in clear terms, it absolutely is not a clan management issue. It's a daily reality for brand new clans. I already go over the irrefutable fact that brand new clans do not have established routines, high level players outside the scope of the leader, and for the first few months of existence practically every single person in the clan is going to have a "new" badge, meaning that suggestions such as "don't put new players in war" might work for a level 5 and up clan, they don't for a level 1-4 clan. Certain things that work for higher level clans just don't for newer clans because of the realities of their situation, which in way reflect clan leadership, and are completely outside of their control.
You just with that statement confirmed that you dont understand leadership. You are expecting it to get easy over time and start doing itself, it doesnt. To succeed at starting a clan you have to have already decided what your routines and policies are and start enforcing them from day one. The work starts on day one. There is no hump you get over where it becomes easy.
You can control who to let into the clan, you can control who stays in the clan, and you can control who wars. But you cannot force people to war if they don't want too, you can't force people to show up and guarantee they'll use both attacks, you can't force people to stay.
No, your job as leader is to make them want to. Looking for ways to force them is not making them want to. Looking for ways to force them is a sign of a bad leader.
No matter how much you donate, how active you are, how often you hold recruitment sessions, and no matter the circumstance. Hoppers will hop, and deserters will let everyone down. That in no way reflects back on whoever happens to be running said brand new clan.
That, my friend, is the reality of recruitment for brand new clans.
And that, unarguably and by extension, has absolutely nothing to do with who runs the clan.
It has everything to do with it. Everything. That you dont see that is yet another thing guys are seeing in you when they question your leadership skills. Your good members are going to quit on you if thats going on in your clan while you say how you cant stop it. Your clan will bever become that 'older established' thing you seem to picture as being any different.
Yes, many of those issues and the solutions, as I go over above, right themselves as your clan gets bigger and more established and you have entire teams of dedicated players waiting at the ready. When you can afford to be more picky with who gets to come to your clan and who gets invited, and you have more vetting options and more choice.
They do not right themselves. A successful leader has to maintain that culture every day.
Third, I very much do have the ability to run a clan.
.....if I was a betting man.....
And saying I don't just shows immaturity in that your comfortable harassing and lying about others without knowing them at all. Maybe try doing a bit of research or understanding the game and the reality of recruitment and player retention for brand new clans just a little bit before making snide comments about people you so clearly misjudge. Just a suggestion.
You show no sign of knowing how to run a clan. No we dont know you personally but in your self righteous lack of ability to see yourself you dont grasp how obvious you are. You posts reek of inability. You are saying you cant do things everybody here has done easilty. Keep in mind that eny older established clan was once a start up. Those guys did figure out what you cant. So rather than berating them perhaps you should try learning from them. You very arrogance, refusal to learn, and inability to listen is how all these guys are knowing you are a bad leader no matter what you say or what font you use to say it.
Oh, and further proof you didn't even read my post. Had you actually read my post.
yes I read it. I commented all the way through it. Reading your posts has been a combination of hilarious and painful.