Done. Reply what ever you want
So, this spell will allow you to spawn in red areas BUT it can only predetermine what troops can go. For example, lvl 1 Spawner spell will release 10 barbarian and such such but no extra damage.
Infiltrator spell
around 100,000 gold or 5000 DE (either one, you choose)
No target. Must determine what troops go in before attacking. (Like, donating To CC but to the spell)
Infiltrating red zones
Lvl 1- 10 space, 0 extra damage
lvl 2- 10 space, 5 extra damage
Lvl 3- 10 space, 10 extra damage
Lvl 4- 10 space, 15 extra damage
Lvl 5- 10 space, 20 extra damage
50 minutes to train
Researchable at Laboratory
Lab Level 6
Can only use 1 spell per battle
Also, the troops who are sent by the spell cannot be affected by rage spell or can be released within 5 tiles from TH and storages
Sincerely,
TheEmperor
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