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New Spell: Lycanthropy
Works only on troops inside the spell zone. 6 tiles squared. Spell lasts 10-15 seconds. Level 5 spell...come up with an appropriate cost.
Troops gain 1/3 on top of their normal attack and hit points and 1/3 their health back instantly.
All troops change into Werewolves and lose any special skills (Wizard magic/Archers archery/Valkrye Axe weilding/Witch Summoning) but gain strength (see above) and Wall leaping.
They will remain this way until the spell ends even though they may move out of the spell launch zone (Unless too OP, remember this is an idea)
Since they are now Mindless beast only bent on destruction, all buildings are targeted instead of pre-set targeting by their troop type.
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Ehh its ok. I don't think supercell would do this though.
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its ok idea, not sure if its too OP but it reminds me of rage spell. good idea
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I see. A berserk spell that gives you less control but more power. It's pretty cool.
I dunno about the werewolves thing. It doesn't really fit.
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I like this idea but it would probably be to OP so maybe an entirely new spell factory that uses dark elixer instead of normal elixer