Originally Posted by
MadMike3
Fools gold
Effect: Creates a massive see through ghost goblin (its x4 the size of a hero). This spell will cause all defenses that's inside its area of effect to agro the fake goblin and start attacking it. while the spell is active, all gold stolen from storage's/pumps that is inside the effect radius will multiply x2.
Duration:
-Lvl 1: 3 sec
-Lvl 2: 4 sec
-Lvl 3: 6 sec
Spell cost:
-Lvl 1: 35000
-Lvl 2: 45000
-Lvl 3: 75000
Training time: 60 min
Spell factory lvl required: 4
Target: Any area
Radius: 7 tiles
Usage: can be used to make defenses confused for a while, but can also be used to x2 your loot during that raid, but since it takes agro from all nearby defenses (in a 7 tiles area) it has to be combined with other spells or smart attacking to be able to reach that fools gold.
One possible combo would be to use it on a map that has only ground target defenses close to the storage, and send in air born troops that wont be effected by those defenses... and ofc there is alot more possible combos.
just an idea i think could make for some interesting new strategies for farmers as well as cup hunters..