New elixir spell makes the army's defense work with you!
HOSTILITY SPELL
http://i.imgur.com/0FPASOO.png
The hostility spell makes the enemy's defenses work with you. It costs 15,000 elixir at level one. It has a range of an air bomb or any other trap like that. It lasts for 5 seconds at level one. It adds 5 seconds for level two, slightly increases the range, takes a day to upgrade, and costs 4,000,000 elixir to upgrade. The same thing goes for level 3 (max) except it takes 2 days and costs 6,000,000 elixir to upgrade it. You unlock it at TH9 or TH10, you can upgrade it at TH10 to lvl 2, and you can upgrade it to lvl 3 at TH11. It takes 2 storage capacity in the spell factory. Players can do a "LavaLoonIons" team, and put the hostility spell on the air defense, making it useless unless there is air troops in the CC. They could put one on the eagle artillery while they attack a farmer's town hall, allowing a safe 1-star. if people made their defenses not so close together, not as much damage could be done, for it would only effect one tower, than say 4 crumbled together.
Sincerely,
-Levi
:)