http://i68.tinypic.com/121veht.png
Should I Lavaloon this? My troops are max for level 10th. What troop composition and spells should I use? And which way should I go in? Thanks in adavance! I'm new to the lavaloon attacks.
Printable View
http://i68.tinypic.com/121veht.png
Should I Lavaloon this? My troops are max for level 10th. What troop composition and spells should I use? And which way should I go in? Thanks in adavance! I'm new to the lavaloon attacks.
I would lavaloon that base because the xbows are on ground setting which helps when your attacking with lavaloon. My army for lavaloon is 2 lava hounds, 24 balloons, 15 minions(for cleanup), and 1 baby dragon(also for cleanup). And if you have max army camps then use 28 balloons. In your clan castle you want more balloons :) Spells-4 rage, 1 freeze, and 1 haste. When using laloon the only thing you need to worry about is wizards coming out of the clan castle because if that happens then your screwed. On where to place your troops I would attack form the top of the base. You should also YouTube laloon attacks and see what they use. Hope this helps. Good luck.
There's a bunch of ways to hit that base. That's basically a TH10 version of the tailor.
One way is GoBoLaLo.
1 golem
2 hounds
4 bowlers
6 wiz
1 minion
20 loons
1 freeze
1 jump
2 rage
3 haste
CC: Hound + poison
Step 1: Kill Squad
Objective is to kill queen and CC, plus destroy an AD and inferno.
Jump into compartment with queen and CC. Drop golem follwed by a few wiz and maybe the minion to create a funnel. It's really important that bowlers don't walk perimeter. When funnel is created, drop heroes and bowlers followed by rest of wiz (I sometimes hold one back for cleanup). Poison CC, rage KS. Try to save queen's ability to get inferno.
Step 2: LaLoon
Rotational laloon deployment. I would probably go clockwise so you approach blower on left from behind. Freeze inferno, rage loons at that point too. Haste as necessary. 2 good haste spots might be approaching the first wiz tower with your loons because I don't think it covers the first AD you'll approach.
Sometimes I try to use WBs instead of a jump so I have an extra spell (I tend to drop to 18 loons and maybe add a wiz + 3WBs). I think you can do that on this base if you are careful with the mortar, but never chance it if it's not an easy WB entry. You miss that, you're done. In my experience, the attack more or less goes with the value you get from your KS. Great value, it's hard to lose. Bad value, it's impossible to win. Decent value, gotta be clean on laloon portion, but still winnable.