Chief
"Fearsome, scary and strong, the chief will make sure our troops will follow his rules whatever he says."
Description: Chiefs can command troops to attack defences within 5 tiles of him. e.g place a chief next to 10 archers, and the archers will attack the defences until they die. The chief does not affect the troops who already target defences (golems, giants) and can only command ground troops.
Stats
Level 1:
Hitpoints: 950
Damage per second: 50
Attack interval: 2 seconds
Attack type: Melee
Attack preference: Defences
Housing space: 20
Cost: 210 Dark Elixir
Training time:23 minutes
Troops commanded to attack defences: 10 housing space
Lv 2 chief
Hitpoints: 1050
Damage per second: 64
Cost: 250 Dark Elixir
Troops commanded to attack defences: 15 housing space
Lv3 Chief
Hitpoints: 1120
Damage per second: 72
Cost: 290 Dark Elixir
Troops commanded to attack defences: 20 housing space
P.s for housing space, attack preference, Attack interval, Attack preference and training time refer to lv1 stats of the chief.

