"New" unit that breaks down walls
Wall breakers are very destructive and a huge part of your army. But I was thinking of having a dark elixir unit that its main target is walls aswell.
Think of something like a rhino or huge warrior elephant:
He does 20x to walls
Doesn't commit sucide and continues to hit the wall till it breaks then moves to the next wall and breaks it down till the rhino/elephant dies. He clears a nice straight path threw the enemy's base "if not shot down".
I think this unit can bring a nice stratigic view to this game.
Edit: note that this unit wouldn't be cheap, and the cost of Dark elxir would be around the golem.
Wall breakers would still effective/ "like how giants are." The golem hasn't replaced them.
Plus wall breakers go towrds the closest defence which can be bad and good.
This idea allows for a straight path.
Useing a combination of the two would be most effective, wall breakers, meat shield, rhino.
New type of unit that breaks down walls.
[QUOTE=Prometheusx;821881]Wall breakers are very destructive and a huge part of your army. But I was thinking of having a dark elixir unit that its main target is walls aswell.
Think of something like a rhino or huge warrior elephant:
He does 20x to walls
Doesn't commit sucide and continues to hit the wall till it breaks then moves to the next wall and breaks it down till the rhino/elephant dies. He clears a nice straight path threw the enemy's base "if not shot down".
I think this unit can bring a nice stratigic view to this game.
Edit: note that this unit wouldn't be cheap, and the cost of Dark elxir would be around the golem.
Wall breakers are still going to be used.
The golem hasn't replaced giants and there a tougher stronger meat shield.
Plus wall breakers go towards the closest defence which can be a problem at times.
This idea allows for a straight path.
Useing a combination of the two would be most effective, wall breakers, meat shield, rhino.
Just a thought, please give any input or improvements you would make
-Jesse