The destruction spell will hit every building for 10% of their hit points includes walls and hurts heros for 5% of their hitpoints, same with clan castle troops. If you have anything you wanna add or just plain out have feedback please say so!
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The destruction spell will hit every building for 10% of their hit points includes walls and hurts heros for 5% of their hitpoints, same with clan castle troops. If you have anything you wanna add or just plain out have feedback please say so!
That is basically an earthquake spell with hero damage. What exactly would this spell add to the game? How would you use it? What makes it unique in such a way that you would use IT over eqs and lightning/poison? And lastly, is it a dark spell or an elixir spell and how much spell space does it take up?
I personally think we have quite enough basic damaging spells right now (plus the Santa strike) so I really don't think we need any more. I AM interested to know your answers to my questions though. If you have no answers, what inspired you to post this idea?
Earthquake Spell is already added to the game.
That's basically an EQ+ Poison spell, right?