wassup humble clashers. I was browsing through a few old spell ideas that got tossed away and was hoping to add a tweak into making it a reality.
i was thinking of a teleporter spell, an elixir spell( available at th10) that enables troops to instantly teleport troops from one location to another. Now this is where it gets confusing in terms of deployment....
For this spell to work, you have to press the location of where the troops should go through and where they want to be teleported to. Its like deploying 2 jump spells on different locations of a base, but instead troops get teleported through it. U getting my drift? But the only drawback to it is that its a one way passage, troops can't go trhough it back and forth.
in desperate times of war, this spell can be a game changer!!!
Housing space--2 ( could be changed to 4, due to it becoming OP)
brewing costs:
lvl1--24 000 elixir__ spell duration--5s
lv2--28 000 elixir__spell duration--8s
unlocked-- at th10( Spell factory lvl 5)
Upgrade cost:
lvl 2 (at th11-lab lvl 9)-- 7 500 000 elixir
i hope i made the stats right.
So...... Can this spell work? any comments would be gladly appreciated!

