Watching the CWL today I don't feel alone when saying, healers need an upgrade at TH10+. 4 healers is the absolute bare bones minimum standard for AQ walks and even with 4, a L40 AQ can't survive any more than a few seconds without requiring a rage. Don't let a SAM catch one of them. Then the rage becomes a waste.
I play both at TH9 and TH10 and can unfortunately admit that healers at TH9 aren't broken. At TH10, they struggle way too much and at TH11 why even try them?
I would really like for them to get their full effectiveness back even at the level that they are but, I still feel another level is warranted at TH10+. I'm past the air trap activation gripe and have accepted that as a permanent part of the game. I have thought about ramifications of camp space reduction for them and that would effect TH9's probably too much to offset TH10+ issues. The only viable solution is another healer level at TH10 and probably another at TH11.

