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eagle trap
because spam armys (valks,bowlers,miners??(not sure about that one)) are still pretty op i was thinking about a new trap. my idea was a eagle(or other name) trap which will shoot a few homingexploding grenades (like the eagleartillery) to a few different units. these will do pretty good splash damage to stop valks/bowlers and should be able to hit miners (but only if they are detected when above ground( or is that impossible)).
when do you get it: at th9 and only 1 (or a second one at th10 but only if you nerf amount of damage or projectiles)
stats:
lvl1 (th9) 3projectiles 400damage a hit (250splash damage)
lvl2 (th10) 4projectiles same damage as lvl1
lvl3 (th10) 4projectiles 400damage (275 splash)
lvl4 (th 11) 5projectiles 400damage (275 splash)
if you have any suggestion about how to make this better please tell me. i'd love to hear your opinions.
have a good day
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already have air bomb and giant bomb :( need something unique :)