Creative way to balance the game
I would love to see them deal with the balance issues in the game and I think I may have come up with a solution. You can not take peoples defenses away after they spent all that time working on them and even spending gems to finish them but, there could be a way to work around this problem. Give every defense a point system, example: cannons = 1 point air sweepers = 3 points EA = 8 points. Every TH level will have a set amount of points that the player can build his base around, TH 9 = 50 points TH 10 = 70 points (Values aren't perfect just examples) Each base will be unique having it's own strength and weakness based on how the player distributes his points, thus giving troops and specific armies indirect buffs and defenses indirect nerfs, with the goal of balancing the game in a unique and creative way.