Add weight of spell factory level in war match making
Hi Supersell,
Only fun left in coc is war and i know that you can fix that war clan matching but not so soon ...like you fix free army gem bug in few days?
So i believe that supersell will fix war matching system after few "years" because it doesn't relate to "free army bug...right?"
We normal players couldn't keep our "war log green" because of those "engineered bases" And people don't want to stay in a clan with "red war log"
I suggest Super♥♥♥♥♥ to go and see the clans with high win streak....All of them have few engineered bases
And a normal clan don't have high win streak mostly
So i would suggest to give your little time on reading suggestion/improvements of your community members
I have a little suggestion i know that it will " Not Completely" fix engineered bases but it can be 80%+ solution for engineered bases or maybe more....
Think about it.....
Why would a th9 of war weight th6 will unlock 4 spells ?? yes to destroy a th 8? it is unfair
Why would a th10 of war weight th7 will unlock 5 spells? yes to destroy a th9? it is also unfair
Make a big note on war starting that it will mostly depend upon the lvl of spell factory of your clan members to END those engineered bases
Thanks for reading and i still believe that supersell will fix war match making in few upcoming years ...Hope normal clans not become zombies till then
and to all who will try to flame this thread by saying that i, as a max th9 should be 3 star a th10 without inferno,(if i am a good attacker) will be a little difficult for me but not for that th10 having max valks/troops and 5 spells