2 new awesome defence Spells and 2 new Defence Buildings
A Skeleton Tower(A New Defesive Building).
Skeletons on top of a partly metallic tower trying to defend your village by hurling sharp pointed swords on your enemies(attackers).What a pleasant sight!
Its like an archer Tower or Bombard Tower but made up of a lot metal and less wood.So its hitpoints will almost be double to tht of archer tower bt it causes
almost half the damage of an archer tower.
When it gets destroyed a hoard of skeletons spawn out of it.
Supercell decide the range of the tower according to your convenience.
The skeletons a top the skeleton Tower attack both air as well as on ground.
The skeletons tht spawn out on the destruction of skeleton tower can be air or land depends on supercell or u can control whether it should be air or land.
Town Hall Number of Buildings available Maximum Number of skeletons spawning out of each skeleton Tower when destroyed.
6 1 2
7 2 2
8 3 3
9 4 3
10 5 4
11 6 4/5
Supercell will decide the hitpoints of both the Tower and each skeleton.Few new extra walls may be needed at each of these levels may be.
Defensive Spells:-
Spell or troops that you can give to yourself to defend your village(No XP)..sounds good to me.
For this idea to be true,either supercell will have to create a new slot in the clan castle options which will pave way to a new line of self defence troops
Or their is a second option.
A new Defence building called Defence Building/Clash Defence/Supercell guys decide:-
The new defence building is actually like a clan castle but it can store a very small amount of troops tht u dont actually request bt u can donate in it by yourself.
This building is first available at Townhall 9.Possibly it will store a spell and a few troops.
Town Hall Troops
9 8
10 12
11 15
Just rough numbers.
Defense Building at war:-
It will be located adjascent to your clan castle.Its vry small on the map.And it can just be filled by yourself.When you fill it on war map you may get the troop upgrade
from the clan.
1st Defence Spell :- Grenade Spell,Destruction Spell.
This will be the first Defensive spell in coc.Its main purpose will be protecting massive huge Loot/big amount of Dark elixir from being taken away.This will be the costliest spell in coc.It will cost at about 40,000 elixir at Level 1.
If stored in new slot in the clan castle,clan castle when destroyed will blow up..causing a good amount of damage to the neighbouring units.Also it can be stored in The New Defence Building.
2nd Defence Spell :- Skelenoid spell.
My second defensive spell idea.Again u can donate it to yourself.
Location: A new slot in the clan castle for self given troops or an altogether a new defence building which can store a spell and few number of troops(self-given).
Spawns a large number of skeletons on destruction of the clan castle or the defensive building.
Cost:45,000 Elixir at Level 1.
Town Hall Number of Skeletons spawned
9 15
10 20
11 25
New Defences and defence spells can pave way for 2 new Heroes in coc The Wizard Prince and the Skeletor.
My idea on these Heroes is a lot different from normal ones.But would describe only if Supercell is interested.
I can actually balance the game well with new heroes coming in.
Supercell Guys and clashers please do give ur opinions on my Idea.