I'm running 7 accts, 2 th9s. Like most have said it is base dependent but bowlers in cc.
2 golems
10 valks
8-10 wiz
6 wbs
5 hogs
Fill with minion or arch for funnelling
Bowlers & poison in cc sometimes I use haste if I know it's ground troops in war cc
2 heal
1 rage
1 jump
1 poison
Key is to drop heroes behind golem if cc is not able to lure , and poison as they approach in a line to your troops, using rage as they engage enemy cc, prefer coming at as side obviously, wait for troops to punch core & send in hogs away from the enemy heroes if possible and heal them as need, bonus if you can get valks as well with heal. Usually an easy 2 or 3 but just practice and it will come. Knowing troop pathing tends to help but we all have those attacks that nothing seems to go as planned 🙈. Golaloon or baby/drags is another option but again base dependent, ad & heroes on outside of core for easy access

