OP disregarded my post.
Btw, I made it to 5207, 1100 war stars. And I also run a Th11 version of this base. Might want to reconsider my post.
best,
L
OP disregarded my post.
Btw, I made it to 5207, 1100 war stars. And I also run a Th11 version of this base. Might want to reconsider my post.
best,
L
That should take the whole of one half of the base plus the core, so you should get over 50% plus 2 stars. If you only need 50% drags on all the outside building should get it and it might be safer. maybe a few hogs to get the ad their pretty exposed zap quake the others
Bowlers/healers might be your best bet, but I have failed many times with this kinda base with them, you realy need to make a good path for them, I think you would get atleast a 1 star and over 50 % if you used them, it all depends if you can get them to the core
In my opinion u have got 2 nice options:
- 9x dragons, 1x lava, 3x wb, 4x loons & 4x arch. Cc max lava + loon, 1x eq. 2x light, 1x freeze, 1x haste & 2x rage.
- gowiwiva: 1x golem, 4x witch, 14x wizz, 12x valks, some arch & wb. Cc golem+giant, 1x haste. 1xJump, 1x frezze, 1x heal, 1x haste & 2x rage.
It's a fairly low powered base. I think a golem with a few wall breakers to let the golem into the south compartment, a few wizards for the CC, 4 quakes and the rest rages, and a bunch of valkyries could be used to get perhaps a 60% on that base. I would form a funnel on the south side and get into the compartment. Use the 4 quakes on the east side to allow the valkyries to get into the center of the base, but be sure to leave the divider walls in place so the only way the valkyries can run is into the center. Then bring along some archers / minions for cleanup of peripheral buildings.
Also, since the inferno towers are set to single target, you could bring along a couple of heals and a few less rages to help heal the valks after they encounter the bomb tower and giant bombs.
Thank you so much guys! :)
Here is the result: http://i.imgur.com/Rh61TMH.jpg