http://i.imgur.com/d89ulai.png
hey tell me what i could change to make this design better
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http://i.imgur.com/d89ulai.png
hey tell me what i could change to make this design better
It looks like a great base just one thing with the center with just the Clan Castle in the very center with 4 compartments with 4 buildings you could change it to one compartment in the center with 5 buildings and 4 compartments with 3 buildings around it though it would be more of a vault base and it would take more walls.
Great design, love the centralized Clan Castle!
I've been staring at the design on and off for an hour now. So far I've considered Jun's Pokeball being top notch TH8 divided base. Ping's TTP being close second. But now I'm changing the order with this design pushing the other two down a notch. Of course without seeing the base really in action, it's hard to sell the base. ;)
The base obviously has the common issues I have on such bases like after traps are gone, the base is weaker and the whole divided assets doesn't tempt me at least on TH9...
But for what it's worth, this would be my #1 pick for this kind of base. :cool:
Very clean design, looks like the tf2 logo which is a bonus. i saw an extremely simmilar version of this on clash of clans builder awhile ago it was well recieved there too
I like it. Now I have more design to choose from because I'm hitting town hall 8 today.
I will probably choose Pingfao's, Junliang's or yours.
I guess a clever attacker could avoid the traps by using wallbreakers in the corners.
Looking good, indeed!
Looks real good man!
If I may comment on this;
1. Not very particular on the walled in CC. I'll concede that it does contribute to inner core segmentation, but that notwithstanding: unnecessary.
2. Your funnels are definitely too long, with wasted walls at the tip. Their use is limited if attacking from the corners, esp with the barracks in front of the cannon, further increasing targeting distance.
3. DE is reachable with a farming army, this may be rectified by swapping CC with the storage. However I would still like to point out there are other options with both 100% centralised CC and well protected DE.
4. I am a segmentation advocate. Another point that I'd like to put forth is the unnecessary number of secondary buildings within the walls. Collectors and Barracks - they waste walls that could potentially segregate even more buildings. With a surplus of efficient Giant-Healer uses at the farming ranges, segmentation will save you a lot of trouble in the future. Secondary core has mediocre segmentation; personally I don't like protecting my elixir in the least.
Overall: good design, great shape. Funnels too inefficient, but I would recommend it to others. Nice job!
Dont waste your gold on giant bombs though