5 Minor Features I would Like to See
1. Ability for co-leaders to opt clan members out of war. I'm sure my clan isn't the only one that has had a member go inactive for a period of time and forget to opt out. I don't want to boot the member, but I don't want somebody to accidentally put him in war either.
2. Ability to move a troop to second in training queue even when there's a group of same troops at front of queue. That's poorly phrased, so I'll explain. Let's say I have 15 bowlers at the front of my queue and somebody requests a golem. I would like the ability to change queue order to be 1) finish current bowler, 2) golem, 3) bowlers 2-15. Currently the bowlers move as a block and you have to watch for one to finish if you don't want to lose training time.
3. A donation queue on the training screen. I almost always have 2 farming armies queued at once. If somebody requests troops, I have to cancel something in order to have room to cook something for donation. Additionally, I'm sure everybody has finished a troop they intended to donate only to see the request has already been filled. It would be nice to be able to put that troop into a donation queue to avoid messing up army comp of the next attack.
4. Ability to move troops between active army and the queue. Ever attack a base and not need as many WBs as you made? What about only using a couple spells and ending up with a different spell comp in the active army than you prefer? It would be nice to be able to move the troops/spells you don't need back to the queue so that you can use the comp you want.
5. Boosted clan castle. When I boost barracks, inevitably, I will finish making an army before the 10 minute cooldown on CC requests ends. I know I can spend a few gems to request now. But, you can do that for barracks too and there's a boost function there. I would like it if we could boost the CC and not have a cooldown for an hour. Or for the cooldown to be 4x as fast as it currently is.