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Berserker Troop
Berserker
Berserker has 400 hp heath and 30 speed. He takes 10 troop space and looks like a barbarian ghost with two swords. He is a ground troop. He cost 500 dark elixir and takes 5 minutes to train.
His attack starts with a 9 square long by 2 square wide blue path. All ground hp (cc troops, walls, heros, and buildings) in that path are added together. He cannot hit air troops. He starts at 5 squares or closer to his first target. He chooses the path based on which has the most number of items. Path can be in any direction. Then divide by 750 to get the number of seconds to charge up his attack and he does not move during this charging period. But every item takes at least 1 second (even if less than 750 hp). After he is charged (berserk) he kills all things on the path including the block he is on and anything that may have moved into his path. He cannot be hit during his attack. If all things on the path are destroyed before his attack he moves and retargets and keeps his charge. If some things on his path are destroyed during his charge he does his attack but retains his extra charge for the next attack. He ends up at the end of his blue path after each attack. Attack speed is very fast, say 100, but does trigger traps. After each attack he must recover for 3 seconds before starting his charge for the next attack. When killed, if he has any charge built up it does damage to anything within 2 squares.
With tanks protecting him he can barge into the enemy base and drive a hole trough walls. But will likely die at the end of his raged attack into the enemy base.