CLAN VILLAGE and Other Ideas
Hey guys! I posted this the other day in the general section, but it was stuck in a page 6 thread, figured I'd just make it it's own thread :)
I had an idea for a Clan Village (may have already been suggested) where it would be shared by every member of the Clan. The grid size could be double or triple that of a normal village, and be upgraded with clan donations. Those could be set automatically (1-5% of loot collected by members) or set manually. Those resources would go to upgraded defenses (against possible clan wars update) or to features of the clan village as described below:
CLAN VILLAGE
- Every clan has a separate village they can visit to test attack strategies, attack clan mates' villages, and have their own village attacked.
- From the clan village, all clan mates can enter, customize it's aesthetics, and be given several different options:
1. Attack specific clan mate (then can choose who to attack, no troops lost and no resources stolen)
2. Troop donation farm (clan mates who visit the clan village can choose which troops they want from a list of available troops and put them in their own clan castle. So if I go to the clan village and donate 10 dragons (will be a max per day), then a clan mate can visit the village and take 1 dragon for their own. This would help against getting troops you don't want/level 1 troops in a wide-range clan. Resources donated to clan village could be used to constantly make it's own troops for pick up as well. So I could, as leader, set the clan village to keep pumping out Archers as long as there is enough elixir in the clan bank. This would help find a use for unused personal elixir. Donating elixir could net experience and possibly enough of it could net a gem.
3. Decorate clan village (if given permission)
- This whole option could be tweaked and perfected until clan wars are implemented, then the clan village could have other uses as well in defending.
Here are some other ideas I have/like for possible future updates :)
CLAN OPTIONS/CLAN CHAT OVERHAUL
- Separate donation requests/replays from chat tab
- Different titles besides Elder and Leader (Co-Leader, Veteran, etc.)
- Options custom set for various positions (number of invites/kicks, chat options, etc.)
OTHER TWEAKS
- Daily/Weekly/Monthly Rewards!!!! It hasn't been mentioned yet, but I think it would be great for the game  Like attack 20 bases in 1 day for 5 gems, or donate 500 troops in 1 week for 5 more gems, etc.
- New Hero (Goblin Hero) but can only have 2 active heroes at once (click altar to cycle/choose)
- Heroes can still be used when upgrading (like campfires)
- Barracks can still be used while upgrading (hate upgrading barracks because of this)
- Off/on option for mines/pumps to turn off auto collect with click
- Clan Wars
- Can use elixir or gold to upgrade walls
- Customizable/preset queues for troop creation
- Traps don't require builders
- Walls don't require builders
- LEAGUE BONUSES DRAMATICALLY INCREASED
- Dark Elixir loot bonuses at Gold League
- Walls/Hero upgrades/troop upgrades gives experience
- Every 10 levels gained of experience gives a better prize (gems, unique decorations, etc.)
- Heroes get aesthetic overhaul, and now look much more intimidating at 40 vs level 1
- Shared replays display how many resources were raided
- Balloons, Hog Riders, and Valkyries increased in power
- Balloons move faster
- Level 6 Wizards
- Level 8 Wizard Towers
- Level 7 Mortars
- VILLAGE BUILDING SCREEN LIKE ON CLASHOFCLANSBUILDER.COM
That's all I can think of at the moment, anyone agree?