New Troop - town hall specialist
Hi Team,
Any consideration for a town hall specialist troop?
Here's an example:
Dark Elixir cost, 500 on level 1.
Hitpoints 4000 on level 1.
Damage per second 40
house space, 25
The troop will take the shortest path to the town hall and attacks nothing else but the town hall until destroyed. The trick is to make this troop when in reach of defenses their primary target. The troop should not spawn smaller units when destroyed and will affect attacking strategies as players will combine it with golems and wizards maybe.
I see him as a big eastern european buff guy with a helmet on, headbutting the town hall until destroyed :D, oh... and call him Igor lol.
Defensively, he will also attacks attacking troops and soaks up damage.
Maybe too much disadvantage, but i'm not a designer, it's just an idea.
Regards,