2layers high stops them being jumped over or the use of jump spell, and the dhp is doubled.
Make walls more effect in the game.
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2layers high stops them being jumped over or the use of jump spell, and the dhp is doubled.
Make walls more effect in the game.
Interesting idea. This could probably also be used to stop hogs and maybe the GW.
Doubling the hp seems a little too much.
If a stacked wall blocked miners too, it would making things interesting.
No... Just no....
I'd rather them be farther in the ground from mass miner spam
Cause why would anywant want to do this? Cause then half your defenses will be out of walls , undefended . And wallbreakers ? Do they damage both walls? And if not , what about server issues? Graphic issues? They would have to programme the game that is shows as one huge wall , meaning that more codes will be needing to go through servers . And graphically they will also need to change the way structures are seen through normal walls & stacked walls = More problems
If you can't jump them then how will your defenses shoot over them?
sounds fun. health should be the same tho. also jump spell wouldnt work on them, forcing the use of eq in some instances.
your 1st argument is invalid. You don't have to stack walls, would be the players choice. As for undefended defences most bases are like that anyways
wallbreakers would do damage to both walls, but as I suggested the dhp would be higher.
Graphic issues is a 10min job.
The money they earn yearly is more than enough to cover the costs of servers.