The wizards level 6 to th9
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The wizards level 6 to th9
Yeah, looks like a "whoops" moment right there.
Nice catch! Looks cool.
I'm not going to add them to my 10.5.
spam baby dragon when they have to be alone to enrage? Um, ok.
Also, pekka got a solid hp buff with removal of tesla double damage on them, and gowipe got even better buff on th9 with lvl 6 wizards now.
Also pekka buff, I just saw a 10/5 heroes th9 get a 79% 2* vs a max defense full lava th9 in war using gowipe. Stronger pekka + lvl 6 wiz + perhpas lvl 7 wiz donated? Might be another attack plan for th9 again. Though this is slightly counteracted by the small cannon buff on lvl 9 from last month. So, from a month ago we have:
much stronger gowipe troops
slightly stronger cannon
all other th9 troops the same
resulting in:
gowipe stronger
other attacks relatively weaker
Sweet, more gowipe!
Agreed. Looks like the new Halloween obstacle.
https://s14.postimg.org/hu5qoit29/obstacle.jpg
Looks like a busted open pumkin to me...!
Reminds me...I need to get my "caldron" base layout set up again.
These changes seem really sound.
Gut reactions:
-Ugh! MORE WALLS WAITING FOR ME AT TH11?!? T_T it never ends...
-Finally Wizard 7!...literally less than a month after I got Wizard 6...and wiz 6 moves to TH9 at a discount...damn.
-Teslas not dealing double damage anymore was sorely needed for the pekkas. High HP troops already had to deal with the EAs and Single-target infernoes. Technically, the premiere defenses for TH7-11 had anti-pekka tendencies. Also I'm sick of those tesla cores. Maybe we'll see some BoVaPe raids featured in the future...
-Skeleton spell improvement was sorely needed. Hopefully its good enough
-despite having it unlocked, I've yet to use the clone spell. I don't think the cloned troop lifetime is the crux of its non-use. Moreso that high slot cost. Even a cost of 3 would likely entice me to use it more.
-upgraded mortars really wont make wars change, it's just gonna make farming with barch harder.
-Indifferent about bowler hp nerf, drag 6, and Baby Drag extra levels. The Witch still needs more love.
-I do like the removal of loot penalty for war attacks. I do enjoy being a cleanup hitter. Though was that really a big priority for update timing, or was it because it was an easier fix?
This is enough to keep me over for now, but I'm still looking forward to them addressing "unbalanced bases" in war MM. Hopefully there is still more to come from sneek peeks, as I'm not really impressed by Clan FC. I want 5 v 5 war matchmaking!