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New Defense: Spelltower
This new defense will bring in some new spells which effect an attacking / defending player, the tower will detect large groups of (enemy) troops and launch a spell on them. The tower contains 2 options which are: offensive/defensive.
OFFENSIVE
The tower will detect enemy troops and launch a spell on them:
Possible spells are: Movement slow, Burn (slowly burning a tiny amount of health from the troops), stun and spells which make enemy troops more effected by specific defenses of your own.
DEFENSIVE
The tower will detect troops stored in the clan castle and launch a spell on them:
These spells are equal to the spells in the spellfactory.
(Excluding the lightning spell and other non-troop-effecting spells).
Spells can be unlocked by upgrading the tower and every spell has to be bought seperately at the tower by elixer or dark-elixer (depending on the spell).
(PS: sorry for my bad english, it's not my best language).