Miners Should Prioritize Builders' Hut Pairs
On this beautiful morning a brilliant idea burst shining into my cranium over a bowl of sparkling cereal!
Miners are sort-of construction guys, right? Therefore, out of intra-guild competitiveness, they should prioritize builders hut pairs. (Only when all adjacent pairs of builder huts are gone will they attack other buildings.)
Ta da! Now mass miners have issues. Miners become most suited for the combo/hybrid/tactical attacks that SuperCell claims to prefer all without nerfing their stats.
Just as hog riders work best when other troops have already dealt with the possible double giant bomb locations, so miners will work best when both builder hut pairs are already destroyed.
EDIT: My original idea was to prioritize individual builder huts. I am still not sure which version is better. Unlike with hog riders and giant bombs, the attacker will have some control over which builder hut (or pair) is the last one standing and which thus becomes a MAGNET for the miners. An interesting dynamic!